Just as a starting out kind of thing, hey everyone!
Now I know this is a bit of a strange question, but is there a way to have something equipped to (or naturally on) the colonist able to have nutrients drained from it? As in being able to have food that is snacked on as the colonist goes around (Represented by the nutrients in the food going down instead of the person's food need). And is there a way to have someone carry something without it strictly counting as a job or equipment that doesn't result in them dropping it as soon as they get another job (In the form of some kind of mobile storage or pockets, suck as being able to have your medic(s) carry a few medpacks at all times) that still allows the colonists to access or drop the item(s) at will?
Just curious, as I am feeling like messing around and making a mod or two.
Now I know this is a bit of a strange question, but is there a way to have something equipped to (or naturally on) the colonist able to have nutrients drained from it? As in being able to have food that is snacked on as the colonist goes around (Represented by the nutrients in the food going down instead of the person's food need). And is there a way to have someone carry something without it strictly counting as a job or equipment that doesn't result in them dropping it as soon as they get another job (In the form of some kind of mobile storage or pockets, suck as being able to have your medic(s) carry a few medpacks at all times) that still allows the colonists to access or drop the item(s) at will?
Just curious, as I am feeling like messing around and making a mod or two.