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Messages - Kewe

#1
i am propably not the first one to suggest that but it would be nice to save your colonist after you rescued them with your rocked. Like you could have an imaginary space station where your rescued survivors could live. Now you could chose out of this pool of survivors who you want to send on a mission. Since you already played with them they obv. would have higher stats (the same stats they left your old colony with) or all bionics (cause you realy wanted to push that one guy) or you could play with that one colonist again that you loved that much in your last colony. you could use them to build colonies in harsher enviroments or in enviroments with more difficult enemys, because of now it realy makes no sense to build a space ship since you dont get anything out of it. I mean you do it once and then never again because there is no insentive. Now you could save them and reuse them. This could work well if you decide to for example add new planets where you just have to be prepared to survive(strong weapons from the beginning), cause i dont know how other people see this but i think this game is just 2 easy. If you played it a couple of times even the highest difficulty just doesnt cut it and i want to have more reasons why i should start a new colony. Also i dont think it should be that difficult to add since you can already save enviroments so just saving specific colonist with their equip should be fine and you could just make a new tab in the colonist selection screen for the colonist you have rescued. But i dont know if it realy is that easy i dont make games i just play them :D. So yeah that would be my idea :)
 
#2
yeah i could try that if it happens again, but also just saving and then reloading the save works to give the option back
#3
yes i made sure that i had cause for the crematorium i didnt have enough stone blocks and only when i had enough to fully build it they would start building it.
#4
So The problem was i that i wanted to build a geothermal generator and after the colonist hauled some metal to it and i wanted him to prioritise it again it didnt give me the option. I right klicked it but the little button (prioritise working on geothermal generator) would not show up. same happened with the crematorium. i could still use the colonist to work on other buildings but not on the generator/crematorium anymore. Tried to use other colonist to finish the building but for them aswell the button didnt show up. They eventually build the crematorium by them self. For the generator i had to reload the game and then it worked again.
#5
Hey i am wondering if somebody could release a mod that makes it possible to remove bionic legs, arms as well as prostetic ones from dead bodys. I always enjoyed when priats attacked me i maybe lost 2 of my people in the attack but then when looking over the dead raiders i saw that they had a bionic leg which i could harvest atleast making the best out of the worst, only that it isnt possible anymore...
#6
General Discussion / Re: AI Persona Core?
July 06, 2014, 04:31:19 PM
Hmmm i am now at day 170 and the ship still didnt crash. Besides i have everything build beside the ai core but do you guys know if the ship needs to have a specific form or if the different parts have to connect in a special way?