Im sorry about the two posts, I just lacked the huglib
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#2
Outdated / Re: [A17][A16] WM Mods. New mod: Hydroponics with lamps.
June 17, 2017, 07:17:08 AMQuote from: Wishmaster on June 17, 2017, 06:20:13 AMQuote from: flechoide on June 17, 2017, 05:26:44 AM
Hi, Im having issues with smarter food selection (im at A17 latest), I downloaded it form steam workshop (version 2.1.1) Im getting errors at the beginning of game start :
ReflectionTypeLoadException getting types in assembly WM Smarter Food Selection: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
And later a lot of errors of empty xml :
Found no usable data when trying to get defs from file colonists.xml
Verse.Log:Error(String)
Verse.<AllDefsFromAsset>c__Iterator226:MoveNext()
Verse.ModContentPack:LoadDefs(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Im the on with that issues ?
Your installation must be wrong. You must be missing the .dll and you probably got it from github which you should not. Where did you pick the link ?
Just download from the link in the topic or use steam.
As I said I got the mod from steam workshop, I just marked the mod on the steam interface and thats it.
I also unsubscribed the steam workshop mod, restarted the game, just for be sure the mod was no longer here, and I downloaded the link in your first post (not the one from github but the one from dropbox) and it shows the same error message.
What dll Im missing ?
#3
Outdated / Re: [A17][A16] WM Mods. New mod: Hydroponics with lamps.
June 17, 2017, 05:26:44 AM
Hi, Im having issues with smarter food selection (im at A17 latest), I downloaded it form steam workshop (version 2.1.1) Im getting errors at the beginning of game start :
ReflectionTypeLoadException getting types in assembly WM Smarter Food Selection: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
And later a lot of errors of empty xml :
Found no usable data when trying to get defs from file colonists.xml
Verse.Log:Error(String)
Verse.<AllDefsFromAsset>c__Iterator226:MoveNext()
Verse.ModContentPack:LoadDefs(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Im the on with that issues ?
ReflectionTypeLoadException getting types in assembly WM Smarter Food Selection: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
And later a lot of errors of empty xml :
Found no usable data when trying to get defs from file colonists.xml
Verse.Log:Error(String)
Verse.<AllDefsFromAsset>c__Iterator226:MoveNext()
Verse.ModContentPack:LoadDefs(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Im the on with that issues ?
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