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Messages - SzaryKaptur

#1
General Discussion / Im done with this fuc**** game
March 25, 2018, 02:36:47 PM
This game is bulltshit by some aspect. Why those fudging   stupid foolish colonists go to the rooms with VERY HIGH TEMP OR JUST fudging GO TO WATCH SUN WHERE ENEMY JUST RAID BASE. THOSE IDIOTS NEED TO fudging  REPAIR EVERYTHING WHAT IS NEAR DANGEROUS THINGS, Fudge YOU TYNAN, Fudge YOU SO MUCh.
#2
Mods / Re: Force make a party
March 24, 2018, 10:49:45 AM
What a shame, i send administrators of this site to upload this mod xDDD
#3
Fix grenade scars because when someone take damage from pulse grenade and heal from them it just spawn he's healty now, hes healty now, hes healthy now.
#4
Nevermind, conflict with Smarter Food Selection
#5
Doesn't work, when everything is builded they won't use it and they stop eat normal meals
#6
I have tried, nothing changed.
#7
I want to increase ranged weapons damage, don't want to bother with all those xml files. I don't see any modifier for this. I have tried blunt and sharp stats increase but nothing changed.
#8
Mod is awesome but there is a really big problem. Can't deconstruct or destroy shaft. I don't have any active undeground maps so.. help?  EDIT: I destroyed in while some undeground map was active o.0

Exception ticking Wolf: System.NullReferenceException: Object reference not set to an instance of an object
at DeepRim.Building_MiningShaft.Abandon () <0x0001c>
at DeepRim.Building_MiningShaft.Destroy (Verse.DestroyMode) <0x00010>
at Verse.Thing.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0001b>
at Verse.DamageWorker.Apply (Verse.DamageInfo,Verse.Thing) <0x001e9>
at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x00060>
at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
at RimWorld.Verb_MeleeAttack.ApplyMeleeDamageToTarget (Verse.LocalTargetInfo) <0x000ee>
at (wrapper dynamic-method) RimWorld.Verb_MeleeAttackBase.TryCastShot_Patch1 (object) <0x003e8>
at (wrapper dynamic-method) Verse.Verb.TryCastNextBurstShot_Patch1 (object) <0x0007c>
at Verse.Verb.VerbTick () <0x0005c>
at Verse.VerbTracker.VerbsTick () <0x00034>
at Verse.HediffComp_VerbGiver.CompPostTick (single&) <0x0001c>
at Verse.HediffWithComps.PostTick () <0x00049>
at Verse.Pawn_HealthTracker.HealthTick () <0x00086>
at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001a9>
at TickMultiThread.SpecialInjector_TickMultiThreadDetour2._Tick (Verse.TickList) <0x00759>

Verse.Log:Error(String)
TickMultiThread.SpecialInjector_TickMultiThreadDetour2:_Tick(TickList)
TickMultiThread.SpecialInjector_TickMultiThreadDetour3:_DoSingleTick(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
#9
Mods / Force make a party
March 03, 2018, 02:47:36 PM
Hey , how can I make a mod that when i  right click with colonist on hmm spot it forces him to make a party?
I can't find anything in xml.
#10
His ból is brak because she's dead xD
Before dead she had instant extream infection.
#11
My colonist had extreme infection after 1 minute of fight with manhunter iguana and she died.
I think its not normal -,-
https://imgur.com/a/TTCEs
#12
Releases / Re: [B18] A RimWorld of Magic
February 19, 2018, 08:19:34 PM
Last version isn't working. Can't cast any spell.
I found out! It's not updated Jecs tools. So if you update its working like a charm!
Field 'AbilityUser.VerbProperties_Ability.canCastInMelee' not found.
at (wrapper dynamic-method) Verse.AI.JobDriver.SetupToils_Patch1 (object) <0x000a5>
at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x006de>
at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x0018e>
at Verse.AI.Pawn_JobTracker.EndCurrentJob (Verse.AI.JobCondition,bool) <0x002f4>
at Verse.AI.JobDriver.EndJobWith (Verse.AI.JobCondition) <0x00038>
at Verse.AI.Pawn_JobTracker.TryTakeOrderedJob (Verse.AI.Job,Verse.AI.JobTag) <0x001a0>
at AbilityUser.PawnAbility.UseAbility (AbilityUser.AbilityContext,Verse.LocalTargetInfo) <0x00101>
at AbilityUser.PawnAbility.TryCastAbility (AbilityUser.AbilityContext,Verse.LocalTargetInfo) <0x00194>
at AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix (RimWorld.Targeter) <0x002ee>
at (wrapper dynamic-method) RimWorld.Targeter.ProcessInputEvents_Patch1 (object) <0x0002e>
at RimWorld.MapInterface.HandleMapClicks () <0x00043>
at RimWorld.UIRoot_Play.UIRootOnGUI () <0x000ed>
at Verse.Root.OnGUI () <0x000c6>
#13
They are great for meat.
#14
Mods / Mod that remove mining ability from raiders.
February 07, 2018, 01:11:12 PM
Can anyone make a small mod/patch mod that remove mining ability from raiders? I don't like when they just dig to my base instead of destroying walls and doors. But i want them to save theirs mining stats but don't let them mine when they raid.
#15
My config for ReShade

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