Quote from: alaestor on September 16, 2016, 12:08:58 AMMisc. Robots++
Robots? Y u no Robots++ also!?
More Robots!!! More Better!!!
Contains multiple tiers of a couple multi-talented robots to serve your colony. It also adds research, materials, and a new Robotics workbench for crafting the Misc. Robots and Robots++. Made using the "Misc. Robots Xtension" provided by Haplo.
Big shout-out to Haplo for the awesome misc mods, eh!
Robots++ Contains The Following Bots
These four bots combine multiple abilities to perform common colony tasks
- Kitchen Bot
A unit capable of cooking, as well as sowing and cutting plants.
A useful robot both in the kitchen, and on the farm.- Crafter Bot
A unit capable of smithing, tailoring, and crafting.
The perfect slaves for an automated assembly line!- Builder Bot
A Builder unit capable of constructing, deconstructing, repairing, and mining.
It will also cut plants that are in the way, but may not be used for farming.- ER Bot
An Emergency Response unit capable of treating patients and fighting fires.
Don't be scared of the needle; it wont hurt (much).- OmniBot
The OmniBot is at the end of the techtree
and requires you to research all of the other robots first.
The OmniBot can do the jobs of all the other robots.
Research, Crafting, and Tiers
You will need to do the required robotic research in order to build a specific robot (tech-tree research chart bellow). Each tier of robot is slightly faster and less flammable than the previous. Higher tier robots require that tier of logic, along with the previous tier of that robot. For example; the Basic Crafter robot requires Basic logic research, and the Simple Crafter research. Each tier of robot has it's own robotic matrix which is crafted from robotic components and various resources. Each robotic matrix requires the matrix in the previous tier.
It's important to note that it's quite cheaper to craft robots and their materials than to buy them from the Robotic and Exotic traders. So much so that you can craft and sell them to turn a profit!
As for restricting the free movement of robots;Quote from: Haplo on October 09, 2016, 05:10:58 AM
you can area restrict the bots. Just not in the area menu, but in the robot info field. Click on the active area and select the restricted area he should use instead. I know, It's not perfect as you have to set every robot by itself, but at least it is doable this way
There are five tiers of robots:
Tier 1 Simple robots have Amateur skills (4),
Tier 2 Basic robots have Professional skills (,
Tier 3 Intermediate robots have Master skills (13),
Tier 4 Advanced robots have System-Class Master skills (16),
Tier 5 Anti-Logic robots like the OmniBot have GodLike skills (20).
Each tier has a faster movement speed and more fire resistance than the previous.
R++ Mod Conflicts (you're good to go!)
No known conflicts
R++ Mod Dependencies
Robots++ requires [Misc. Core] and [Misc. Robots] and must be loaded in that order.
Download from the Miscellaneous Mods thread by Haplo.
Translations
Translations are included. If you would like to translate for R++,
please use the /Languages/English/ folder as a template.
When you've finished, message me (preferably via discord) and I'll include it in the mod.
R++ Downloads
Latest Mod Version is 2.0.5 made for Game Version 0.17.1557
For compatibility reasons, there will also be archives of older versions available for download via Mega.nz
Download: Mega.nz, files.fm, or the Steam Workshop
Mod Load Order
[Core] >> [Misc. Core] >> [Misc. Robots] >> [Misc. Robots++]
[Misc. Core] doesn't need to be at the very top - but the closer to [Core] you make it, the fewer problems you'll have. It's advised to only keep large collections of mods, like the Misc. Mods, close together and near the top. Single-file mods and other mods should be loaded after them. (Not a rule set in stone, but it can fix a lot of headaches)
R++ Change Log
Can be found in this Pastebin or the Steam Workshop
License, Mod Details, Suggestions, and Bug Reports
Specific values with regards to balance and bot specs can be found in this Pastebin which is a small console program I wrote to make it easier to calculate the values.
I would prefer if people were to submit suggestions and bug reports in the Steam Workshop discussion, though I understand that this isn't always possible. I will likely be slow to respond to posts in this thread. If something is urgent; feel free to join my discord or E-Mail me (which can be found in the changelog paste bin).
For license information, see Miscellaneous Mods thread by Haplo.Code Selectint misc_core(int misc_robots){ return misc_robots++; } // lawl :D
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Releases / Re: [A17] Misc. Robots++
July 12, 2017, 06:55:40 AMPages1