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Messages - Hansenbansen

#1
It's any leather or cloth. I have seen it display cow skin when no leather is available, no idea why though. Did you manage to use any leather for it?
Edit: just tried it again, as soon as I have any leather, it's buildable with that leather, its not just cow skin.
#2
Quote from: mvargus on August 28, 2017, 07:34:11 PM
I like, can I get this through Steam?

Yep, I've just updated the link in the description. You should also be able to find it directly through the steam workshop search now. Let me know how you like it!
#3
Tribal instruments adds two new craftable joy objects to the game - the Conga and the Ogolupe.



Conga





Ogolupe


     One of the most fundamental human joys - making and listening to music - now comes for your pawns!


  • Instruments can be played and listened to by any pawn.
  • All Instruments act like normal joy objects -> no recipes are needed, just build the instrument and you're good to go!
  • Includes 3 different sounds for each instrument.

     Downloadlink: https://www.dropbox.com/s/duu52hz3hfjv6i5/TribalInstruments.zip?raw=1
     Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=1122870388


     If I have some more inspiration, I might add new instruments later on. Please let me know here if you find any bugs or have any problems using the mod. It should not interfere with any existing mods.
     Currently only available in English, sorry about that.

     Cheers,
      Hansenbansen
#4
Help / Sound event for building when used
August 24, 2017, 09:40:38 AM
Hey,

I'd like to implement a new, relatively simple joy building that makes a sound while it is being used. It should not have recipes, which means I cannot use the tag <soundWorking> to implement that. The only sound event for a building that I found was <ambientSound>, which keeps the sound running all the time, not what I need.
Is there a sound event tag or a way to play a sound (in C#) while the building is in use? Unfortunately, the list of sound tags in the wiki is not accessible anymore (the one here: http://rimworldwiki.com/wiki/Modding_Tutorials/Sounds) and my search in the core code didn't really help me here either.

Cheers!