Quote from: dburgdorf on September 01, 2017, 03:03:05 PMQuote from: Modraneth on September 01, 2017, 02:05:39 PMit would be best if the mod have more thing so we can make a colony cult based
And what, exactly, would "making a colony cult-based" actually look like?
I think what Canute was getting at is, if you want things added to a mod, it's very helpful to be a bit more specific with your requests. What sort of things, specifically, would you like to be able to do? What sort of things, specifically, would you like to see added? Asking a mod's creator just to "make the mod bigger and add more stuff" really isn't very useful, as feedback goes.Quote from: SneakyPeeky on September 01, 2017, 01:47:31 PMMore deities, more researches, new/better systems and more items.
Which deities would you like to see added? What new techs, with what benefits, do you think should be added to the research tree? What sort of "systems" did you have in mind? What items would you like your pawns to be able to use?
Systems: Getting people to come to your colony just because of your cult. Religion/Deities based factions.
Items: More armor, more weapons...
Research: Structures based in your deities, not just sculptures, i mean like, a wall with tentacle drawings to please Cthulhu.