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Messages - nanonator102

#1
Releases / Re: [B19] Mud!
September 17, 2018, 06:46:23 AM
All good, what mods you use is up to you. This is merely here as an option for people to use if they wish.
#2
Releases / [B19] Mud!
September 16, 2018, 09:06:48 PM
G'day everyone!
Ever wondered why an advanced society with handheld railguns can't make mud? Wonder no more, with mud! Mud! allows you to place mud (surprise surprise) to slow down your enemies, or to replace roads, just to be annoying.

Downloads:
Dropbox: [B19]
Steam Workshop:[B19]

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#3
Releases / Re: [B18] Craftable Luciferium
September 11, 2018, 10:06:39 PM
Thanks for the suggestions Vlad0mi3r, I am currently remaking the mod for B19 and will definitely take on board your suggestions. While this mod can be used by itself, I recommend using it with another mod of mine, farmable neutroamine as it allows you to produce your own neutroamine without the reliance on traders, who can be unreliable at best.
#4
Releases / Re: [B18] Craftable Luciferium
January 29, 2018, 09:17:11 AM
Just added some screenshots, the art for the luciherb plant & leaves were made by me and the art for everything else is base rimworld textures.
#5
Releases / [R1.0.2096] Craftable Luciferium
January 28, 2018, 08:05:50 AM
G'day everyone!

Have you ever wondered how all these traders are getting their luciferium? They craft it of course and so can you! This mod adds a (very complex) way to craft your own luciferium from the comfort of your compound!

This mod adds a variety of new items, all essential for producing your own luciferium from scratch. The first step is research. This can either be done progressively as needed or all at once to save you the hassle later. There are 6 new research tasks, all in their own tab for this mod. To ultimately produce luciferium, all 6 will need to be completed.
To start things off, there is a new plant called luciherb. Luciherb is a strong smelling red plant that takes 12 days to grow and gives 1 luciherb leaves on harvesting. It is used to make Luciherb concentrate, a thick red syrup that gives luciferium it's colour. This is combined with refined neutroamine, mechanites and plasteel to give the devil's bargain, luciferium. Refined neutroamine is as simple as the name suggests, a refined, more effective form of neutroamine used for advanced drug production. The mechanites found in luciferium are rather docile on their own, and can be extracted from luciferium and bred to produce more.
For all craftables there are recipes for 1x, 5x and 10x to make crafting a little easier.

Downloads:
Dropbox
Steam Workshop

I have tried my best to make this mod balanced, but I am sure there will be ways the balance can be improved, so if you have any suggestions for balance, please leave a comment.

The art in this mod is made by me, with the exception of the neutroamine texture that is used for most of the items. If you would like to help me with the art I would greatly appreciate your help.
#6
Releases / Re: [B18] Farmable Neutroamine
January 27, 2018, 09:33:42 PM
Thanks for the comment Harry, the neutroaleaf plant takes 4.5 days to grow, with a fertility sensitivity of 1. From each fully grown plant you can expect to get 3 neutroaleaves. The ideal temperature is (i believe) the same as core crops, and refining the leaves at the drug lab has no minimum crafting/medicine skill (for now), but does require you to complete the research associated with the mod. As for levelling intelligence, I have no idea but I will find out for you.
#7
Releases / [B19] Farmable Neutroamine
January 27, 2018, 02:51:36 PM
G'day everyone!

Have you ever wondered how all these traders are getting their neutroamine? They grow it of course! This mod adds a new plant called neutroaleaf which can be grown both in soil and in hydroponics systems. Neutroleaf requires at least a level 12 grower, so don't expect your amateurs to be growing it anytime soon. Once researched, the neutroaleaves harvested from the neutroaleaf plant can be refined at a drug lab to make neutroamine, at a rate of 5 neutroaleaves for 1 neutroamine (There is also recipes for 5x and 10x crafting).

Downloads:
Dropbox [B18]
Dropbox [B19]
Steam Workshop

This is my first mod, so if anything doesn't seem right or you have any suggestions, please leave a comment below.

This mod is a remake of Balanced Neutroamine Production by FlawlessDiamond.

Many thanks to those who have put up with my questions in the unofficial discord server and Chicken305, creator of Chickens Multiproducer, a mod that taught me how to add custom crafting recipes.

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