I suggest allowing bills to be pawn specific. Now I know bills can be skill specific, but I would love to be able to have a bill for one pawn and one pawn only. My issue is, when I have multiple crafting pawns at similar skill levels they will both start working on the bill leaving one project unfinished. I know you can just cancel a project at a loss of a few bits of resource. However, on major things like power armor, it can be source of cringe. Furthermore, I feel as though if you added the option to make a bill specific to one pawn it could eliminate some resource waste and a little micromanagement. Also, I would love Ludeon Studios more than I already do.
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Stories / Re: whats your most pathetic colonist death?.
December 01, 2017, 12:25:18 PM
I had a massive man hunter pack of squirls attack, they flooded the bunkers and swarmed my pawns. We were victorious; however, it was bittersweet. The infections that followed wiped out enough of the colony that it could no longer function. The colony did not last another quadrum.
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