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Messages - Aleaesaest

#1
Ideas / Re: Max Raid Point Setting
December 19, 2017, 07:28:27 AM
This is really not an fluff problem. A huge amount of pawns can seriously lag or even crash the game.

Better having a harmless tribal raid with less members, than an unplayable game.

Besides of that: The max headcount or max raid point counter should be optional, so players disliking it can simply avoid it.
#2
Ideas / Max Raid Point Setting
December 15, 2017, 10:57:00 AM
Having a setting in the game options to limit the max amount of raid points would be usefull for older/richer bases to avoid the lag (or freezing/crashing) caused by hundreds/thousands of incoming raiders.

A max pawn count would be even better.

The setting should be optional, so that everyone can play >their< way without being affected.
#3
I don't mind the raid - I actually like them

I just mind the sheer size of them - hundreds of attackers are to much for the engine.

Even in lower difficulties there will be thus many, if the base is wealthy enough.
#4
Thank you for your reply.

Not sure if that is what is needed. Part of it is obsolete, as the story teller can be changed in the ingame menu now.

An actual limit for the raid size is needed.

I noticed this thread was from 2014 - the problem seems not to be new :-I
#5
General Discussion / Head Count / Raid Size / CPU / Lag
December 15, 2017, 08:10:51 AM
Hello,

I google/looked around for that question, but could not find an actual answer to it.

Is there any way to limit the headcount / size of a raid without limiting the wealth of the base?

I play Rimworld mostly because I like to build huge bases and don't care to much about winning/fairness etc.
Due to that, my bases tend to get quite rich - resulting in insanely huge raids. The last one left about 70 corpses, after I took around 20 prisoners. A lot of the attackers already got burned at that point, so the total raid size was even bigger.

The problem is:
This amount of pawns entering the map causes quite some lag.
In a cold biome, the game desperately tries to assign warm clothes to everyone and stops for several minutes (or crashes).
Additionally, with >fair< methods such a raid is unbeatable and I have to rely on rather cheesy methods. The main problem is the lag, though.

So, is there any way to limit the size? Some mod or setting?