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Messages - Vilhelm

#1
Support / Re: Ain't got no email yet
November 03, 2013, 10:30:41 PM
Nope, only have the one email. Subject - Receipt for order #0001519xxx from sendowl downloads. I will keep an eye open for the email tomorrow : ]

P.s.

The game you have created is actually amazing.
#2
Support / Ain't got no email yet
November 03, 2013, 04:32:08 PM
Ok, so I purchased the influencer package (I would have gone a few tiers up if my card wasn't so limp) about 2 hours ago, and I have only received an email saying I have paid, from "sendowl". How long should it take for the proper email to arrive? Even if it is just a place holder .txt
#3
General Discussion / Re: Introduce Yourself!
November 03, 2013, 04:25:30 PM
Hulloooo,

New here, be kind please : ]

Love this game.....this isn't my first post 0.o

- Will
#4
Ideas / Re: General building ideas
November 03, 2013, 01:20:27 PM
Well, number 4, it would kinda work the same as normal walls but - a right click on the icon - and it is a wall lamp. Uses the same power as a normal light so you would still need to plan it the same way as placing lamps and things.

And 7, It would be more of an upgrade, really tough expensive walls but essentially not invincible. Eventually with enough shooting, the wall would break.....again to even this ut, it would cost a looooaad of metal to build, like 30 metal per 1x1 block?
#5
Ideas / General building ideas
November 03, 2013, 12:56:46 PM
Hi,

I am the type of person who is not a huge fan of constant and unrelenting waves of killer pirates (although I do love pirates) So I enjoy the collection of materials and the construction of a colony.

I have come up with a few suggestions, and I would love to get some feedback on them.

1 - Building stamps - I like to have all my bed quarters looking the same, so a building stamp system would be wonderful, or perhaps to "remember" certain layouts of research/comms/equipment rooms.

2 - Different graphics - So, have different options for walls, brick walls, metal plate walls, mud walls, that kind of thing. Perhaps give them slightly different properties.

3 - Comfort items - Perhaps adding some other items like CD players, games consoles or table tennis. So every now and again if a colonist is close to a break down, tell them to go to this room filled with lovely things and let him chill for a while to save him from going bonkers. Or of course, boost the morale of the rest of the colonists.

4 - Lit walls - I like the idea of being able to place lamps, but to have a wall section that can act as a lamp, perhaps make this a research item. I would like to have lit rooms but not take up space with a lamp.

5 - Skill training area - So shooting ranges, punch bags, study area, so the colonists can increase their skills. Perhaps have a reduced effectiveness as it is only training, the best training is always in the field.

6 - Rubble - I like how the rubble slows down colonists and pirates, but it does take up a lot of space, maybe allow it to be stack-able to save space.

7 - Defense walls - Maybe maybe a wall that colonists can poke their guns through and kill pirates, like a WWII pillbox bunker design. The wall should provide great cover, but at a great metal cost. This would be good to help preserve the highly skilled fighters/colonists.

Well that sums it up for now, but I am sure I will think if a few more things to add/change in the future.....by no means is this criticism of the developers work, as this is a bloody brilliant game in the making, totally support you all the way.

Cheers,

Will