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Messages - jman66

#1
thanks, makes sense for a caravan, but I guess there is no solution for transports. Ive begun trying to remember saving just prior to forming anything.
#2
I have found myself nearly every time i set one of these up forgetting or neglecting or deciding to add something. But it seems the only way to change yr cargo is to dump it all and start over? A mod available? Something I'm missing(probably the case)?
#3
General Discussion / Re: I don't get Food priorities
January 05, 2018, 08:58:19 AM
Hey Everyone thanks for the good responses here. There are some in-depth mechanics going on about which I was unaware. Especially the distance and reserve aspects of raw/meal/npd. I guess the poster who said I'm not really suggesting anything was right - but now that I have used the Smarter Meal Mod (and I DON'T like using mods - I believe in authorial intent all the way, auteur theory here right?)I would suggest something along those lines- and I know its been suggested before. But meal policies? awesome. Having the NPD pump out meals, even at the cost of labor/Hauling? awesome. I just found the other workarounds to be... counterintuitive.

I guess what I'm saying is that I can send a colonist to certain death, But I can't tell him to quit crying and eat some sludge? I guess i base my judgements about this game on a rational actor principle? Hope that makes sense. Same reason I don't get the "work/dont haul goods produced from work at mealtime" actions of colonists - but thats a different post ha ha 

I love this damn game, and I know its a work in progress so I shouldn't be griping, but when something's that close to perfection....

#4
General Discussion / I don't get Food priorities
December 28, 2017, 11:12:17 PM
I have scoured all the rim world boards and I still do not get some of the food priorities.

1) create a critical importance food stockpile and colonists won't pull from it to refill important hopper
2)create critical importance hopper and colonists will only pick as much stock as it requires to fill the hopper's deficit
3) set hopper and stockpile to same importance setting and u get the message that there is a higher priority area when forcing a colonist to fill hopper

4) try to make any survival meals or pemmican while keeping yr colonists on nutrient paste. won't happen. I know the prison bed trick, but why the complicated workaround? colonists obey orders all day long, but when it comes to any sort of self control regarding what they eat? nope. makes no sense.

5) colonists will walk right by nutrient paste to get to raw food, which they then complain about. and i know there are posts on the forum that offer explanations and I've tried them, but the fact is this happens frequently and has zero logic.

Ive tried the Smarter Meals mod but for some reason it does not seem to work on Mac or the new version.

Any ideas? Any help? Any fixes in later versions coming?

Its so frustrating to have a productive game going and to have to hover over colonists to make sure they aren't doing these totally counterintuitive activities.