Quote from: Saebbi on April 28, 2018, 03:47:33 PMI fixed the armor by adding <li>IG_CM_Torso</li> <li>IG_CM_Legs</li> <li>IG_CM_Arms</li> <li>IG_CM_FullHead</li> <li>IG_CM_Neck</li> <li>IG_CM_Shoulders</li> <li>IG_CM_Feet</li> <li>IG_CM_Waist</li> <li>IG_CM_Hands</li>
The dreadnought should be fixed, the path was wrong.
I added a buff to the armor and the helmet and made the armor cover neck and waist too.
This shouldn't happen, but the patch doesn't modify the Pawnkinds more than adding ammo, so it is probably a bug from the main mod.
to the bodypartgroups patch(for some reason the original ones are still needed in addition to this). the helmet uses <li>IG_CM_FullHead</li>. I think that CE is doing something with how armor or races work. It would be nice if the documentation covered this.