This mod is excellent. The new biomes are just what I was looking for in a more challenging world. I think the poison forest is my favorite simple due to the constant toxic fallout-esque effect, meaning shelter is extremely important.
The only complaint I have is simply thanks to the world generator its self. Factions seem to avoid the new regions, besides the Volcano, like the plague. This makes sense realistically, but even if I crank up the temperature and wetness so much that the world becomes one big purple hellhole, not a single faction will be in the gigantic poison forests that consume the entire world - only staying around the occasional volcano and Arid Shrubland that spawns. So if you like to raid other factions a lot, you're out of luck.
I'm not sure if this is due to a mod conflict, but I don't think I have any mods that would create this issue. But regardless, all of the biomes that are in this mod are too much fun to pass up, even with the factions avoiding some of them.
EDIT:
Having a mod config menu to have an entirely hellhole planet, as Runelea suggested, is a very cool idea.
The only complaint I have is simply thanks to the world generator its self. Factions seem to avoid the new regions, besides the Volcano, like the plague. This makes sense realistically, but even if I crank up the temperature and wetness so much that the world becomes one big purple hellhole, not a single faction will be in the gigantic poison forests that consume the entire world - only staying around the occasional volcano and Arid Shrubland that spawns. So if you like to raid other factions a lot, you're out of luck.
I'm not sure if this is due to a mod conflict, but I don't think I have any mods that would create this issue. But regardless, all of the biomes that are in this mod are too much fun to pass up, even with the factions avoiding some of them.
EDIT:
Having a mod config menu to have an entirely hellhole planet, as Runelea suggested, is a very cool idea.