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Messages - iFlyAllTheTime

#1
It is probably something I did (or didn't do) that's causing this mod to not give the desired result.
I've downloaded and installed version 2.2 of this and I'm trying to restrict my prisoners to get simple meals only, without any success.

I've attached the output log as well as the default Prisoner policy and another policy for simple meals I made after seeing the default one not working.

I would like to use this feature and would appreciate it if this is looked into.

[attachment deleted due to age]
#2
Releases / Re: [A17] Psychology (2017-6-30 v2)
March 29, 2018, 06:33:55 PM
Quote from: wwWraith on June 30, 2017, 10:06:25 AM
Of course my existed pawns were lacking this new "psyche" tab, but I managed to add it by manually editing the save file. Looks like no problems yet, and I hope there wouldn't be :)
Could you please tell me how you edited the save file to get the "Psyche" tab to show up?

@Linq: Thank you for the mod!

EDIT: Please disregard. I found out someone else posting this and finding out the resolution.
i.e. changing all instances of Class="Pawn" in the save file with Class="Psychology.PsychologyPawn"