Getting this exception when my mortars blow up the munitions brought along by raiders.
Exception ticking Shell_Incendiary668362: System.NullReferenceException: Object reference not set to an instance of an object
at CombatExtended.CompExplosiveCE.Explode (Verse.Thing instigator, Vector3 pos, Verse.Map map, Single scaleFactor) [0x00000] in <filename unknown>:0
at CombatExtended.AmmoThing.TryDetonate (Single scale) [0x00000] in <filename unknown>:0
at CombatExtended.AmmoThing.Tick () [0x00000] in <filename unknown>:0
at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception ticking Shell_Incendiary668362: System.NullReferenceException: Object reference not set to an instance of an object
at CombatExtended.CompExplosiveCE.Explode (Verse.Thing instigator, Vector3 pos, Verse.Map map, Single scaleFactor) [0x00000] in <filename unknown>:0
at CombatExtended.AmmoThing.TryDetonate (Single scale) [0x00000] in <filename unknown>:0
at CombatExtended.AmmoThing.Tick () [0x00000] in <filename unknown>:0
at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()