Currently, the mental breakdown feature forces you to care for your colonist. I do that very well, giving them something Malibu people would feel at home in. What it does though is it forces you to be clean, sane, nice and fancy. It doesn't allow you to become a group of merciless, bloodthirsty raiders. Something I was trying to do in my last playthrough.
So I propose that the current system be changed or removed. It'll allow for people to be sadistic raiders, but it also allows a nice colony to arise.
So I propose that the current system be changed or removed. It'll allow for people to be sadistic raiders, but it also allows a nice colony to arise.