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Messages - daNNux

#1
General Discussion / Industrial age tech?
June 18, 2020, 09:15:04 AM
Is it possible in game/mod to limit all tech to a industrial level technology?

Would be fun to play a ww1 or perhaps eaven napoleonic game.
#2
My paws started to load and unload food items in an infinitive loop a couple of days ago.

https://git.io/vppDw

Anyone got any idea what mod/conflict that causes the issue?


Raccoon started 10 jobs in 10 ticks. List: (TakeInventory (Job_1420320) A=Thing_RawBarley343602) (WaitMaintainPosture (Job_1420321)) , (TakeInventory (Job_1420324) A=Thing_RawBarley343602) (WaitMaintainPosture (Job_1420325)) , (TakeInventory (Job_1420328) A=Thing_RawBarley343602) (WaitMaintainPosture (Job_1420329)) , (TakeInventory (Job_1420332) A=Thing_RawBarley343602) (WaitMaintainPosture (Job_1420333)) , and (TakeInventory (Job_1420336) A=Thing_RawBarley343602) (WaitMaintainPosture (Job_1420337))  lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
Verse.Log:Error(String)
Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String)
Verse.AI.Pawn_JobTracker:FinalizeTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick_Patch1(Object)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()