I like your ideas, they are good, horses especially. But I would replace bike with vechicles. Something like podracers from Star Wars I or vulture from Starcraft or bikes let's leave it for a while.
How should this vechicles be controlled?
a) Should they be manually opereted by player - "Jim, take this horse and ride there, then I'll order you to dismount and you should hunt this muffalos"?
b)Or should vechicles be assigned to characters as a gear? And Jim would just take his vulture whenever he goes hunting or to haul something from far away?(I think about "parking place zone" where they would leave vechicles and or horses when going inside)
c)Or should there just be vechicles avaible for all collonists and they would use it whenever they need?
Option b sounds good for me, plus button next to draft that would allow or forbiden using mounts/vechicles at specified moment("Jim, get out of this flying can and take cover!")
How should this vechicles be controlled?
a) Should they be manually opereted by player - "Jim, take this horse and ride there, then I'll order you to dismount and you should hunt this muffalos"?
b)Or should vechicles be assigned to characters as a gear? And Jim would just take his vulture whenever he goes hunting or to haul something from far away?(I think about "parking place zone" where they would leave vechicles and or horses when going inside)
c)Or should there just be vechicles avaible for all collonists and they would use it whenever they need?
Option b sounds good for me, plus button next to draft that would allow or forbiden using mounts/vechicles at specified moment("Jim, get out of this flying can and take cover!")