So, I'm currently playing a new colony with this mod (and several others) and so far I really like it.
There appeared a problem though, now that I'm further down the techtree. So far I'm not really sure if it is a problem inherent with Combat Extended, or if it is a mod conflict. Maybe it's already known behaviour? I'd like to make sure I'm not chasing ghosts, before I start looking for conflicts.
Are Raiders (mostly Pirates, though it happened with Tribals as well) supposed to just loiter around after coming under heavy fire? What is happening, is that a Raid is starting to charge towards my defense, but after I start damaging and suppresing them (Sniper, MG, Mortar, forward Grenade Spamer, anything goes) they seem to forget what they are doing. Instead of actually attacking me, bringing their close quarter units into the fray, they start "Wandering", just waiting in the forest for me to pick them off one by one. If they have Snipers of their own, they may start shooting back, but otherwise they don't really do anything. This goes on for quite a while, when I stop firing on them, they will charge again after a while, only to stop after being fired upon again.
Just to be clear, I'm NOT talking about them being locked down by suppresing fire, I'm talking about them just wandering around, even when there is no fire at all incoming (or only some guys at the flanks are being picked off by my snipers)
This is getting kind of ridiculous and taking all the fun out of the game, I just shut down an 18 man Raid with a single guy, although they could have EASILY rushed him.
Other than that, thanks a lot for the great mod
Edit:
An afterthought: It looks kind of, as if the pawns loose their assigned "job" of "attacking that base" after being suppresed, and it takes them a while until they get that job reasigned.

Are Raiders (mostly Pirates, though it happened with Tribals as well) supposed to just loiter around after coming under heavy fire? What is happening, is that a Raid is starting to charge towards my defense, but after I start damaging and suppresing them (Sniper, MG, Mortar, forward Grenade Spamer, anything goes) they seem to forget what they are doing. Instead of actually attacking me, bringing their close quarter units into the fray, they start "Wandering", just waiting in the forest for me to pick them off one by one. If they have Snipers of their own, they may start shooting back, but otherwise they don't really do anything. This goes on for quite a while, when I stop firing on them, they will charge again after a while, only to stop after being fired upon again.
Just to be clear, I'm NOT talking about them being locked down by suppresing fire, I'm talking about them just wandering around, even when there is no fire at all incoming (or only some guys at the flanks are being picked off by my snipers)
This is getting kind of ridiculous and taking all the fun out of the game, I just shut down an 18 man Raid with a single guy, although they could have EASILY rushed him.
Other than that, thanks a lot for the great mod

Edit:
An afterthought: It looks kind of, as if the pawns loose their assigned "job" of "attacking that base" after being suppresed, and it takes them a while until they get that job reasigned.