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Messages - Ra1612

#1
Releases / Re: [1.0.12] Hospitality (updated 19.01.2019)
February 13, 2019, 06:46:46 AM
Na I am fine with that, your mod is essential for the game :D it was only weird because I had 12 male and only 2 female colonists and had to change some new recruits' gender, only to have a male colonist fall in love with a guest.
#3
Releases / Re: [1.0.12] Hospitality (updated 19.01.2019)
February 12, 2019, 09:50:46 AM
Since installing this mod, prisoners and guests started to flirt with my colonists. And just now I got a new lover's notifications for one of my colonists and a guest. I can remove it with dev tools, but is it intended to work like that?
#4
For some reason the only animal spawning is the daeodon while playing in boreal forest. I tried it with 8 different colony all in boreal forest and it's still the only animal spawning from megafauna. I even edited the spawn rate to 0.001 for the current colony but nothing changed, only daeodon.
#5
Enable dev mode, select kill, kill all raiders and hope for the next raid to function well or you have to restart afaik
#6
Releases / Re: [1.0] SimpleSidearms (1.3.2)
February 04, 2019, 05:26:56 PM
I think the weapon dropping issue comes from Pick Up And Haul. I don't really know how to test it, so maybe someone can test it? It is really annoying and it's stopping me from using the good mod.
#7
I always wanted to try this mod, thank you for updating it. But is it compatible with combat extended?
#8
Outdated / Re: [B18] Custom Death Randomness
August 04, 2018, 09:55:14 AM
Can you please upload the 1.0 version to github or attach it here?