Quote from: Tynan on July 06, 2014, 10:18:03 AM
Shooting skill doesn't affect mortar accuracy as of now.
I am aware of the sniper-vs-siege semi-exploit. Thinking about ways to counter that - I may just have the siegers go into assault mode once about 25% of them have died.
You could always set the percentage of mortars built to a number based on how many raiders spawn, then out of that number hold what is required to man the mortars back whilst the rest act as they would normally and after a short period start an assualt.
Because of how devastating the mortars are however im not sure whether limiting the number of them would be worth thinking. I just had a raid of around 7 mortars which completely decimated my base. I can understand that later on in the game that would be fine but I had a small colony of around 7 people and so as you can imagine 7 mortars with a team of around 20 raiders made it a little difficult to stay alive longer than a couple of minutes.