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Messages - ggkopek

#1
Off-Topic / little macro for traits you want
September 06, 2018, 09:57:43 AM
create a new .ahk then edit it for example like this

Loop
{
   CoordMode, Pixel, Window
ImageSearch, FoundX, FoundY, 336, 380, 606, 563, C:\Users\Qq\AppData\Roaming\MacroCreator\Screenshots\Screen_20180906024515.png
   If ErrorLevel = 1
   {
      SendInput {RButton}
      sleep 111
   }
}
f2::
Pause
return


explaining;
1-f2 is a start/stop key
2-PrtSc key and paint is a 1 way you can find traits image like this
3-336, 380, 606, 563, is the area that your mod should appear

https://youtu.be/hbHrCnsi4a0
#2
cause of this much fibrous base meal i think(rice,corn,poteto), when you move your curse to meal you can see ingredients. lavish meal is the solution probably, meat base simple food, fine food, animal ingredients .

berries   
#3
Releases / [B19] Recipe for Nutrient Paste Meal
August 31, 2018, 04:29:08 PM
Hello everyone! Good morning, good afternoon, good evening and good night to everyone. Only tasted on B19.2009 but probably gona work for 18 too
You can cook nutrient paste meal by clicking to Bill now. Ye that's all:D

https://www.dropbox.com/s/tvuc5f8kx4ufrui/NutrientPasteMealMod.zip?dl=0

Not released on Steam
Add recipe to electronic stove for nutrient paste meal

1-0.35(7) integer
2-Hay
can count as integer as well

3-Hop, smokeleaf leaves, psychoid leaves
can count as integer as well

4-Fine meal and lavish meal
recook to nutrient paste meal

5-Cooking speed is little bit faster then others.

6-Have fun.