Oooooooo I want this too!
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#2
Mods / [request] choose which wild animals your tamed animals can hunt
December 11, 2018, 09:58:04 PM
Hello Comrades,
I am looking for a mod that will allow me to stop my tamed animals from hunting specific wild animals. I always have my tamed carnivorous animals go out and hunt animals for themselves in the wild. Then I do not have to provide food for these animals, and my colonists can collect the carcasses and eat whatever the hunter did not.
However, I keep having issues where my megafauna and some genetic rim animals will hunt animals in the wild I do not want them to go for (like Thrumbos I am trying to tame). My panthers are also constantly dying because they try to hunt tortoises and apparently that is a bad matchup.
It would be great if on the animal tab created in 1.0 someone could add a column next to "hunt" and "tame" that would prevent my tamed animals from hunting the selected wild animals.
Thanks,
Wombat
I am looking for a mod that will allow me to stop my tamed animals from hunting specific wild animals. I always have my tamed carnivorous animals go out and hunt animals for themselves in the wild. Then I do not have to provide food for these animals, and my colonists can collect the carcasses and eat whatever the hunter did not.
However, I keep having issues where my megafauna and some genetic rim animals will hunt animals in the wild I do not want them to go for (like Thrumbos I am trying to tame). My panthers are also constantly dying because they try to hunt tortoises and apparently that is a bad matchup.
It would be great if on the animal tab created in 1.0 someone could add a column next to "hunt" and "tame" that would prevent my tamed animals from hunting the selected wild animals.
Thanks,
Wombat
#3
General Discussion / Beta 19 - Why have animals been nerfed?
September 21, 2018, 12:05:07 PM
Has anyone else noticed that animals were severely nerfed in b19? Wool is fetching a much lower price and the tameness decay makes it very difficult to run a functioning ranch (as I like to do). Plus, I think several of the vanilla animals have had their intelligence reduced so they won't haul anymore.
I know Animal Logic has a feature to eliminate the tameness decay and it is easier to tame wild animals now but, overall, I think the changes from B18 to B19 have nerfed animals quite a bit. I miss b18
I know Animal Logic has a feature to eliminate the tameness decay and it is easier to tame wild animals now but, overall, I think the changes from B18 to B19 have nerfed animals quite a bit. I miss b18

#4
Mods / [mod request] b19 rain coats
September 16, 2018, 11:18:07 AM
Hello! I was thinking, since my B19 colonists now get mad about being rained on, could someone create a mod for tailoring raincoats? Or, even simpler, make one of the existing fabrics (like devilstrand or something) rain resistant? Or does another fabric already have that property?
Thanks you,
-Wombat
Thanks you,
-Wombat
#5
Mods / [Mod Request] Alter rate at which animals revert to wildness B19
September 07, 2018, 11:28:44 PM
Could someone make a mod similar to the Mad Skills mod but focused on the rate at which animals revert to wildness in B19? I'm having trouble keeping even a small group of like 10 animals from slowly reverting into wildness. I know the animals kind of break the game but I loved having my colonists run a farm and that's not really possible in B19

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