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Messages - ODDizee

#1
I'd be impressed if someone gave me dinner in bed when we're struggling for life on a dying planet! haha  ;D

Just shooting the breeze.

Be well!
#2
Oh.. OK, Brainsample. Thanks.

I did spend some time testing my mouse and making sure I wasn't scrolling whilst clicking or something like this but I don't think it is.. in any case it is working for all other cases - I gave example of Blender which is using middle mouse constantly.

I hope it's possible to nail down what causes it.

I suppose if there is any silver lining is I have some other games to play whilst I wait but I would like to play this one without any hangups. It runs great otherwise.. far as I can tell.

Cheers now. Be well!   :)
#3
Bugs / Re: Right Click Not Working Mac
October 29, 2018, 06:38:49 PM
It's possible to pick a Pawn from their icon at the top or double click it to zoom the map to them I think as well.

Glad you found it anyway.

Be well!
#4
Bugs / Re: Right Click Not Working Mac
October 29, 2018, 05:57:13 PM
I thought you had to have a Pawn selected first, then right clicking would bring the menu up but I'm probably wrong.
#5
Hi there.

I wondered if anyone had managed to reproduce this or, kind of what might be happening.  I sure would appreciate an update  :)

I've tried everything I can think of so far to look at, I'd be rather embarrassed at this point if it turned out to be something on my end, but it would be good to know.

I can't think of another time it happened with another software. It's probably not particularly relevant but the most recent Unity game I can think of playing using a similar function is AI War 2 which seems fine.. and if you are familiar for example with Blender 3D, it makes heavy use of middle mouse by default and it has always been OK.. I understand it's not quite the same thing though of course.

It's rather spoiling my enjoyment of the game, to the point I just haven't been playing.  I try to use WASD to move but it's not the same  :-\

I understand everyone must be busy and such, I hope you are all doing well.

Bye!
#6
I perhaps reported a similar buggle here a few days ago https://ludeon.com/forums/index.php?topic=46283
It is rather spoiling my experience with the game - to the point where I haven't actually bothered playing much in the hope it can be resolved.

I haven't noticed it happening with WASD though.. only the middle mouse so perhaps it isn't related exactly.
#7
Ideas / Re: I want it on GOG.com
October 20, 2018, 07:32:33 AM
 :o
Well, for what it's worth, Rimworld on Steam doesn't use Valve's DRM so once it is downloaded you can run it without Steam. Of course you don't get whatever stats and such Steam records but it's probably of little concern anyway.
#8
General Discussion / Re: Uninstall Rimworld = ban?!
October 19, 2018, 01:36:05 PM
It's not really saying that either.

What it's saying is that if you don't wish to be bound by the EULA you must remove the software. It's saying if you wish to use the software, you must agree to the EULA.

It does not say that by uninstalling you waive your rights to the software, that is not the intention. The intention is simply to say you must agree to abide by the EULA in order to use the software.
#9
Hello.

I've noted other topics from last year concerning this issue, which appeared to have been "solved" by a mod in Steam workshop which no longer works in the 1.0 release version.

It also appeared to be a Unity issue which apparently was resolved with an update to the Unity core.

For me, this still is an issue.

Holding the middle mouse button/wheel down in order to pan the view will, at times react strangely and jump around randomly. It is impossible to accurately place the view at a desired location, without releasing the middle mouse button and trying again, often with similar results. 

I try to attach copy of Player.log which appeared to have been generated when running RimWorldLinux.x86_64 from the terminal.

I have tried things like disabling secondary monitor, starting new game, verifying the game cache, using nvidia_settings to check monitors are syncing properly (both the same), not really sure where to turn right now.

Below are system specs as per Steam's System Information. I would like to thank you for any attention.

Processor Information:
    CPU Vendor:  AuthenticAMD
    CPU Brand:  AMD Phenom(tm) II X6 1090T Processor
    CPU Family:  0x10
    CPU Model:  0xa
    CPU Stepping:  0x0
    CPU Type:  0x0
    Speed:  3200 Mhz
    6 logical processors
    6 physical processors
    HyperThreading:  Unsupported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Unsupported
    SSE4a:  Supported
    SSE41:  Unsupported
    SSE42:  Unsupported
    AES:  Unsupported
    AVX:  Unsupported
    CMPXCHG16B:  Supported
    LAHF/SAHF:  Supported
    PrefetchW:  Unsupported

Operating System Version:
    Linux Mint 18.3 Sylvia (64 bit)
    Kernel Name:  Linux
    Kernel Version:  4.15.0-36-generic
    X Server Vendor:  The X.Org Foundation
    X Server Release:  11804000
    X Window Manager:  Mutter (Muffin)
    Steam Runtime Version:  steam-runtime-beta-release_2018-09-03

Video Card:
    Driver:  NVIDIA Corporation GeForce GTX 970/PCIe/SSE2
    Driver Version:  4.6.0 NVIDIA 396.54
    OpenGL Version: 4.6
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 60 Hz
    VendorID:  0x10de
    DeviceID:  0x13c2
    Revision Not Detected
    Number of Monitors:  2
    Number of Logical Video Cards:  1
    Primary Display Resolution:  1920 x 1080
    Desktop Resolution: 3840 x 1080
    Primary Display Size: 18.78" x 10.55" (21.54" diag)
                                            47.7cm x 26.8cm (54.7cm diag)
    Primary Bus: PCI Express 16x
    Primary VRAM: 4096 MB
    Supported MSAA Modes:  2x 4x 8x 16x

Sound card:
    Audio device: VIA VT1708S

Memory:
    RAM:  16040 Mb

Miscellaneous:
    UI Language:  English
    LANG:  en_GB.UTF-8
    Total Hard Disk Space Available:  182970 Mb
    Largest Free Hard Disk Block:  38396 Mb
    VR Headset: None detected

Recent Failure Reports:





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