my solution to the economy problem:
1 give all sell-able items these variables to calculate the price of the item
beauty, the value of the base material, maybe practicality or condition ,and rarity (this could change if people flood the market with wooden swords)
ex: uranium is practical and rare so it would have a pretty high value. But wood sword would mostly be bases on beauty and condition
2 give traders variable for how much they want/need it and this calculates how much they charge
care for beauty, a variable for how much people care about antiques or new relevant items (this could be two separate variables 1 for old 1 for new), how much people want melee weapons or ranged weapons/food/people/supplies
also some suggestions
Can research and make a long range comm tower to offer a large trade, if it peaks the traders interest they will schedule a ship to come by
have to smooth out swamp areas before you can put floors there
can set the percentages for how much someone sleeps/works/ takes a break each day to control peoples health and mental health
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1 give all sell-able items these variables to calculate the price of the item
beauty, the value of the base material, maybe practicality or condition ,and rarity (this could change if people flood the market with wooden swords)
ex: uranium is practical and rare so it would have a pretty high value. But wood sword would mostly be bases on beauty and condition
2 give traders variable for how much they want/need it and this calculates how much they charge
care for beauty, a variable for how much people care about antiques or new relevant items (this could be two separate variables 1 for old 1 for new), how much people want melee weapons or ranged weapons/food/people/supplies
also some suggestions
Can research and make a long range comm tower to offer a large trade, if it peaks the traders interest they will schedule a ship to come by
have to smooth out swamp areas before you can put floors there
can set the percentages for how much someone sleeps/works/ takes a break each day to control peoples health and mental health
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