First of all, amazing work with the continued development of the game, me and my fiance loves your work!
Secondly, I can not help but notice several new entries in the debug actions menu, although some being placeholders? ("Award 4 royal favor", "Reduce royal title", "Set royal title", "Add techprint on project")
There are many references to ''Royalty", is this a preparation/teaser for an upcoming release/add-on perhaps?
Action: "Spawn Mech Cluster"
Result: print-out to devlog: "MechClusterGenerator.GenerateClusterSketch() requires Royalty installed. /.../"
Also, seems unrelated to Royalty and might give some interesting feedback:
Action: "Spawn shuttle"
Result: print-out to devlog: "Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object"
(Rimworld v1.1.2548 rev623)
Secondly, I can not help but notice several new entries in the debug actions menu, although some being placeholders? ("Award 4 royal favor", "Reduce royal title", "Set royal title", "Add techprint on project")
There are many references to ''Royalty", is this a preparation/teaser for an upcoming release/add-on perhaps?
Action: "Spawn Mech Cluster"
Result: print-out to devlog: "MechClusterGenerator.GenerateClusterSketch() requires Royalty installed. /.../"
Also, seems unrelated to Royalty and might give some interesting feedback:
Action: "Spawn shuttle"
Result: print-out to devlog: "Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object"
(Rimworld v1.1.2548 rev623)