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Messages - Niek1414

#1
New update: "Quester"! (0.1.0)


New events:
    - Quest, create map quests (with 22 properties :D)
    - Trade request, customise reward & requested items
    - Create settlement, speaks for itself

   

Edited events:
    - Wild man, now has a gender option
    - Raid, now has a amount option

   

New checks:
    - Colonies, check how much colonies a player has
    - Colonists on map, checks how much colonists are on a specific map
    - Created map, check if quest/settlement maps are generated so that events can be fires on these

   

Features:
    - More map control, allows to select what map event should fire on
    - Improved letter, adds instant show option on letters
    - Example in editor loadable

   

Current status:
    - 51 events
    - 18 checks
    - and very much still alpha ;P

Backwards compatible:
    Yes

Next update:
    "Controller"
#2
Quote from: Chesssx on April 07, 2019, 01:04:18 PM
Seems like this could be a good idea, but could it really be executed well?
No clue :D

Quote from: Chesssx on April 07, 2019, 01:04:18 PM
It wouldn't be much of a human storyteller, just people making storytellers.
People making stories are humans :D
Think i don't get it, is this a comment on the name or the process :P
For clarification: the mod creates a storyteller that lets people select a story from the server.

#3
Human Storyteller

Description:
I made a mod that allows to create stories and for others to play those stories.
To make the mod more accessible it would be cool to have some initial content. (Its also not testes very well ;P)
So i would love to welcome some story writers and other interested folk to my discord server before releasing it for real.
(https://discord.gg/auDTBCz)

How it works
The mod has two parts to it:

Story creator
This is a website i made on which stories can be uploaded to the global storybook (server).
I made an example story that looks like this:

And when a story node/event is selected a range of options can be changed.
Every event has its own options!


Every event can also split the storyline using a condition (think like amount of colonists > 5)
There is also a variable system in place & every node can also contain a custom message


Storyteller
The game mod itself. Plays the selected story and keeps track of its state.
Also allows the player to vote on the story.

The storyteller synchronizes the story every selected interval (minimal is 2 minutes).
So someone can create a story that is played out in real time by others!

Download
Download link in the discord (https://discord.gg/auDTBCz)
*Just in case it gets to popular (expect the unexpected right?), i want to have the people with the mod in discord so i can get some feedback until ill release it as direct download link here & on steam.

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.
- Create a new game and select the new storyteller (with the very temporary image).
- Select the story you want to play. (Are retrieved from the server so may take a sec)
- Have fun!

Notes
-While its not needed to own Rimworld on steam, you will need a steam account to login on the story creator site.