Watchtowers. PLEASE
Purpose - to help colonist defend against raiders/mechanoids/mad animals from a safe position and distance early in the game a snipe-off doomsday rocket/triple rocket raiders in the late-game
Pros:
- Colonist can shoot over walls
- Slight yet proportionate range-increase for ranged weapon when pawn is on watchtower
Cons:
- Colonist can be shot at (Even over walls) (Commonsense)
- Walls adjacent to watchtower only provide protection equal to that of a sandbag for colonist on the watchtower
Notes:
Doomsday and triple rocket-wielding raiders can be a hassle in the late game. A good sniper on top of a watchtower would greatly benefit from the (proportionate) range-increase and hit that raider before he can do some real damage.
Watchtowers would really just be a fun addition to the game. Seriously.
Purpose - to help colonist defend against raiders/mechanoids/mad animals from a safe position and distance early in the game a snipe-off doomsday rocket/triple rocket raiders in the late-game
Pros:
- Colonist can shoot over walls
- Slight yet proportionate range-increase for ranged weapon when pawn is on watchtower
Cons:
- Colonist can be shot at (Even over walls) (Commonsense)
- Walls adjacent to watchtower only provide protection equal to that of a sandbag for colonist on the watchtower
Notes:
Doomsday and triple rocket-wielding raiders can be a hassle in the late game. A good sniper on top of a watchtower would greatly benefit from the (proportionate) range-increase and hit that raider before he can do some real damage.
Watchtowers would really just be a fun addition to the game. Seriously.