Here is a verbose log of the came before it force closes. I am almost certain it has something to do with steam itself as launching from the files doesn't have the same issue. Possibly has something to do with connecting to the steam servers?
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#1
Bugs / Re: Game unable to run for more than 10-20 seconds before CTD
October 26, 2019, 07:53:10 AM #2
Bugs / Re: Game unable to run for more than 10-20 seconds before CTD
October 25, 2019, 09:08:47 PM
No mods and freshly updated drivers. I did notice that the game is playable through the exe in the files, this just happens on a steam launch.
#3
Bugs / Re: Game unable to run for more than 10-20 seconds before CTD
October 25, 2019, 07:48:43 PM
All i was using was rimworld though the steam launcher so i had thought it was a bug. No other programs where running during my attempts to play the game. No need to be rude, I am just trying to play the game I bought.
#4
Bugs / Re: Game unable to run for more than 10-20 seconds before CTD
October 25, 2019, 11:33:47 AM
I have found the log
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.4097]
Renderer: NVIDIA GeForce GTX 1660 Ti
Vendor: NVIDIA
VRAM: 5991 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- Completed reload, in 0.025 seconds
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.dll (this message is harmless)
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 144Hz; virtual: 3840x1080 at -1920,0
<RI> Initialized touch support.
UnloadTime: 0.882700 ms
RimWorld 1.0.2408 rev747
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.4097]
Renderer: NVIDIA GeForce GTX 1660 Ti
Vendor: NVIDIA
VRAM: 5991 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- Completed reload, in 0.025 seconds
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.dll (this message is harmless)
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 144Hz; virtual: 3840x1080 at -1920,0
<RI> Initialized touch support.
UnloadTime: 0.882700 ms
RimWorld 1.0.2408 rev747
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.Linq.dll (this message is harmless)
#5
Bugs / Game unable to run for more than 10-20 seconds before CTD
October 25, 2019, 11:28:10 AM
I am running on windows 10 with a freshly installed game. I have disabled all overlays besides the GForce overlay. I don't seem to get an error message. Any help would be appreciated. On version 1.0.2408
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