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Messages - Cylume

#1
Version Found - 0.5.492 (Windows 8.1)

Title - Dead enemies and destroyed enemy structures drop resources that are initially not set to Forbidden status and this lures colonists to gather in hostile areas.

Steps to Reproduce -
Kill or destroy an enemy mechanoid, raider or enemy structure.

Expected Results - I expect the resources that drop from a dead or destroyed mechanoid, raider or enemy structure to be marked with a red "X", indicating that it is a forbidden resource.

Actual Results -
The resources that drop from a dead or destroyed mechanoid, raider or enemy structure is not marked with a red "X" (forbidden), by default, and it tempts colonists (unbeknownst to the player) to traverse into hostile territory to haul it away. This hostile territory may often have straggler enemies left over from an attack.
#2
Ideas / Re: Your Cheapest Ideas
July 19, 2014, 05:06:12 AM
On the matter of Hunger...

Firstly. I was thinking, perhaps those people that are starving could have their body shape become thinner.

Secondly. Perhaps those people that are generated naturally overweight could take longer till they reach starvation.

Lastly. Simple, Fine and Lavish meals could contribute to weight gain. The later contributing the most.