Fresh install of the game on a new world still causes this error to occur.
Could be the same error as last time. However this has a little more info as well as the benefit of being from a clean install.
Going to add some more details here:
All pawns were asleep at the time.
4h, 3rd of Jugust in game.
I was fast fowarding (max speed) through my pawns rest when the debug log appeared.
I had development mode enabled.
Code Select
RimWorld 1.1.2654 rev672
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()
Initializing new game with mods:
- Ludeon.RimWorld
Verse.Log:Message(String, Boolean)
Verse.Game:InitNewGame()
Verse.<>c:<Start>b__1_2()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Trying to get default parms for null incident category.
Verse.Log:Warning(String, Boolean)
RimWorld.StorytellerUtility:DefaultParmsNow(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp:GenerateParms(IncidentCategoryDef, IIncidentTarget)
RimWorld.StorytellerComp_OnOffCycle:GenerateIncident(IIncidentTarget)
RimWorld.<MakeIntervalIncidents>d__2:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__19:MoveNext()
RimWorld.<MakeIncidentsForInterval>d__18:MoveNext()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.StorytellerUtility.DefaultParmsNow (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x0001b] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at RimWorld.StorytellerComp.GenerateParms (RimWorld.IncidentCategoryDef incCat, RimWorld.IIncidentTarget target) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at RimWorld.StorytellerComp_OnOffCycle.GenerateIncident (RimWorld.IIncidentTarget target) [0x0000c] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at RimWorld.StorytellerComp_OnOffCycle+<MakeIntervalIncidents>d__2.MoveNext () [0x00119] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__19.MoveNext () [0x00171] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at RimWorld.Storyteller+<MakeIncidentsForInterval>d__18.MoveNext () [0x000a1] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at RimWorld.Storyteller.StorytellerTick () [0x00042] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.TickManager.DoSingleTick () [0x00109] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Could be the same error as last time. However this has a little more info as well as the benefit of being from a clean install.
Going to add some more details here:
All pawns were asleep at the time.
4h, 3rd of Jugust in game.
I was fast fowarding (max speed) through my pawns rest when the debug log appeared.
I had development mode enabled.