It seems the Harmony version I currently have and EDB are having issues.
[
Error in static constructor of EdB.PrepareCarefully.HarmonyPatches: System.TypeInitializationException: The type initializer for 'EdB.PrepareCarefully.HarmonyPatches' threw an exception. ---> System.TypeLoadException: Could not resolve type with token 01000070 (from typeref, class/assembly Harmony.HarmonyInstance, 0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null)
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x0001a] in <3e1289500084499a81871418c4778349>:0
Verse.Log:Error(String, Boolean)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()
]
[
Error in static constructor of EdB.PrepareCarefully.HarmonyPatches: System.TypeInitializationException: The type initializer for 'EdB.PrepareCarefully.HarmonyPatches' threw an exception. ---> System.TypeLoadException: Could not resolve type with token 01000070 (from typeref, class/assembly Harmony.HarmonyInstance, 0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null)
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x0001a] in <3e1289500084499a81871418c4778349>:0
Verse.Log:Error(String, Boolean)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()
]