Good response. The pink square issue I had was due to one of the children aging up from toddler to child stage, but for whatever reason this pawn did not take the toddler clothes off which seemed to trigger the pink square. Other pawns in the past had automatically taken the toddler clothes off at that stage transition (even when the onesie and beanie were forced wear). I think I may have saved the game at the precise moment of the pawn changing from toddler to child and that may have triggered the issue?
Anyway. I do get the whole balance of playability and realism aspect. I think after playing with the mod more I am okay with some of the silly bits of slightly unrealistic abilities at a given age. I also totally appreciate the difficulties of the weapons interactions (I have been doing some small personal mods for myself since and have realized some of this stuff is pretty hard to plug into).
I think the main area that could really be improved would be switching the child stage limitations over to a hediff. That way there would be no need to reload a session when a pawn transitions from crawling toddler to a short child pawn. Additionally, hediffs are much easier to get to interact with other mods, likes Dub's hygiene which already can have settings that can be adjusted by hediff. For instance, you could turn off hygiene and bathroom needs based on an 'infant' or 'toddler' hediff so toddlers wouldn't keep trying to shower or take a bath by themselves. Then it would be easy for someone (me) to make a replacement 'take to bed and change diaper' and 'take to bed and wash' action in CNP for realism/difficulty/complexity in that aspect if I wanted.
I may make an attempt at the hediff myself at some point. I too am very busy though so it might be a bit.
Edit: There is also a bug I came across where sometimes a toddler can be breastfed and sometimes in can only be fed normal meals. I am not sure if breastfeeding is supposed to be an option for the crawling toddler stage or not, but the inconsistency seems like a possible bug.
Anyway. I do get the whole balance of playability and realism aspect. I think after playing with the mod more I am okay with some of the silly bits of slightly unrealistic abilities at a given age. I also totally appreciate the difficulties of the weapons interactions (I have been doing some small personal mods for myself since and have realized some of this stuff is pretty hard to plug into).
I think the main area that could really be improved would be switching the child stage limitations over to a hediff. That way there would be no need to reload a session when a pawn transitions from crawling toddler to a short child pawn. Additionally, hediffs are much easier to get to interact with other mods, likes Dub's hygiene which already can have settings that can be adjusted by hediff. For instance, you could turn off hygiene and bathroom needs based on an 'infant' or 'toddler' hediff so toddlers wouldn't keep trying to shower or take a bath by themselves. Then it would be easy for someone (me) to make a replacement 'take to bed and change diaper' and 'take to bed and wash' action in CNP for realism/difficulty/complexity in that aspect if I wanted.
I may make an attempt at the hediff myself at some point. I too am very busy though so it might be a bit.
Edit: There is also a bug I came across where sometimes a toddler can be breastfed and sometimes in can only be fed normal meals. I am not sure if breastfeeding is supposed to be an option for the crawling toddler stage or not, but the inconsistency seems like a possible bug.