I also am unable to prioritize any jobs.
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#1
Mod bugs / Re: [1.2 + Royalty] Sudden bug being reported by 'Achtung!'
July 06, 2021, 12:05:21 AM #2
Mod bugs / Re: [1.2 + Royalty] Sudden bug being reported by 'Achtung!'
July 06, 2021, 12:03:41 AM
Also, it seems to generate an error whenever I undraft pawns. There is no message when I initially draft them.
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at RimWorld.WorkGiverDef.get_Worker () [0x00008] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimWorld.Pawn_WorkSettings.CacheWorkGiversInOrder () [0x000c3] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimWorld.Pawn_WorkSettings.get_WorkGiversInOrderEmergency () [0x00008] in <7927e938de4c4089b4add4215e58d5b1>:0
at (wrapper dynamic-method) RimWorld.JobGiver_Work.RimWorld.JobGiver_Work.TryIssueJobPackage_Patch0(RimWorld.JobGiver_Work,Verse.Pawn,Verse.AI.JobIssueParams)
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <7927e938de4c4089b4add4215e58d5b1>:0
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Pawn_JobTracker, ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch4(Pawn_JobTracker, JobCondition, Boolean, Boolean)
RimWorld.Pawn_DraftController:RimWorld.Pawn_DraftController.set_Drafted_Patch8(Pawn_DraftController, Boolean)
RimWorld.Pawn_DraftController:<GetGizmos>b__13_1()
Verse.Command_Toggle:ProcessInput(Event)
Verse.GizmoGridDrawer:DrawGizmoGrid(IEnumerable`1, Single, Gizmo&)
RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(IEnumerable`1, Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos()
RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI()
Verse.WindowStack:WindowStackOnGUI()
RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2(UIRoot_Play)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)
And
Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.AI.ThinkNode_SubtreesByTag.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x000a2] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <7927e938de4c4089b4add4215e58d5b1>:0
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Pawn_JobTracker, ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch4(Pawn_JobTracker, JobCondition, Boolean, Boolean)
RimWorld.Pawn_DraftController:RimWorld.Pawn_DraftController.set_Drafted_Patch8(Pawn_DraftController, Boolean)
RimWorld.Pawn_DraftController:<GetGizmos>b__13_1()
Verse.Command_Toggle:ProcessInput(Event)
Verse.GizmoGridDrawer:DrawGizmoGrid(IEnumerable`1, Single, Gizmo&)
RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(IEnumerable`1, Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos()
RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI()
Verse.WindowStack:WindowStackOnGUI()
RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2(UIRoot_Play)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)
Might be what Achtung! showed up with
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at RimWorld.WorkGiverDef.get_Worker () [0x00008] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimWorld.Pawn_WorkSettings.CacheWorkGiversInOrder () [0x000c3] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimWorld.Pawn_WorkSettings.get_WorkGiversInOrderEmergency () [0x00008] in <7927e938de4c4089b4add4215e58d5b1>:0
at (wrapper dynamic-method) RimWorld.JobGiver_Work.RimWorld.JobGiver_Work.TryIssueJobPackage_Patch0(RimWorld.JobGiver_Work,Verse.Pawn,Verse.AI.JobIssueParams)
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <7927e938de4c4089b4add4215e58d5b1>:0
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Pawn_JobTracker, ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch4(Pawn_JobTracker, JobCondition, Boolean, Boolean)
RimWorld.Pawn_DraftController:RimWorld.Pawn_DraftController.set_Drafted_Patch8(Pawn_DraftController, Boolean)
RimWorld.Pawn_DraftController:<GetGizmos>b__13_1()
Verse.Command_Toggle:ProcessInput(Event)
Verse.GizmoGridDrawer:DrawGizmoGrid(IEnumerable`1, Single, Gizmo&)
RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(IEnumerable`1, Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos()
RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI()
Verse.WindowStack:WindowStackOnGUI()
RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2(UIRoot_Play)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)
And
Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.AI.ThinkNode_SubtreesByTag.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x000a2] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <7927e938de4c4089b4add4215e58d5b1>:0
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1(Pawn_JobTracker, ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch4(Pawn_JobTracker, JobCondition, Boolean, Boolean)
RimWorld.Pawn_DraftController:RimWorld.Pawn_DraftController.set_Drafted_Patch8(Pawn_DraftController, Boolean)
RimWorld.Pawn_DraftController:<GetGizmos>b__13_1()
Verse.Command_Toggle:ProcessInput(Event)
Verse.GizmoGridDrawer:DrawGizmoGrid(IEnumerable`1, Single, Gizmo&)
RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(IEnumerable`1, Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos()
RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI()
Verse.WindowStack:WindowStackOnGUI()
RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2(UIRoot_Play)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)
Might be what Achtung! showed up with
#3
Mod bugs / [1.2 + Royalty] Sudden bug being reported by 'Achtung!'
July 05, 2021, 11:21:35 PM
A few hours ago, I was playing the game and accidentally killed a prisoner for a quest instead of capturing them and bringing them inside. After that, I decided that I should take a break and reload a save from about 4 or 5 minutes before I made the mistake. Once I was done eating, I booted the game up as normal and opened the save only to be met with a warning from Achtung! that showed this:
System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at RimWorld.WorkGiverDef.get_Worker () [0x00008] in <7927e938de4c4089b4add4215e58d5b1>:0
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_NewTmp_Patch2(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool)
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddUndraftedOrders_Patch1(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3(UnityEngine.Vector3,Verse.Pawn)
after being clicked. I see no obvious difference in gameplay, but it is very annoying to have a yellow box whenever I right click something. I don't know what the actual issue is or what is causing it, but I think that something happened when I launched that bugged the jobs people were performing. Any help would be great <3
Mod List: (Should be identical to the Archoseed series ran on youtube)
https://gist.github.com/3401e532b493752f5a13ef9275b24723
Save:
https://drive.google.com/file/d/1mKu7lkXQkeoKPhWf7lx5QZTJp9UGlKIw/view?usp=sharing
System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at RimWorld.WorkGiverDef.get_Worker () [0x00008] in <7927e938de4c4089b4add4215e58d5b1>:0
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_NewTmp_Patch2(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool)
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddUndraftedOrders_Patch1(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3(UnityEngine.Vector3,Verse.Pawn)
after being clicked. I see no obvious difference in gameplay, but it is very annoying to have a yellow box whenever I right click something. I don't know what the actual issue is or what is causing it, but I think that something happened when I launched that bugged the jobs people were performing. Any help would be great <3
Mod List: (Should be identical to the Archoseed series ran on youtube)
https://gist.github.com/3401e532b493752f5a13ef9275b24723
Save:
https://drive.google.com/file/d/1mKu7lkXQkeoKPhWf7lx5QZTJp9UGlKIw/view?usp=sharing
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