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Messages - Kekanich

#1
Help / Re: Newbie making new eye implant mod
August 22, 2021, 11:51:19 AM
So I added this strings:

<FleshTypeDef>
<corpseCategory>CorpsesAnimal</corpseCategory>
<damageEffecter>Damage_HitFlesh</damageEffecter>
<hediffWounds>
<li>
        <hediff>DemonSEye</hediff>
        <wounds>
          <li>
            <textureSouth>Things/Pawn/Wounds/DemonSEye_south</textureSouth>
            <textureNorth>Things/Pawn/Wounds/DemonSEye_south</textureNorth>
            <textureEast>Things/Pawn/Wounds/DemonSEye_east</textureEast>
            <textureWest>Things/Pawn/Wounds/DemonSEye_east</textureWest>
            <flipWest>true</flipWest>
            <flipOnWoundAnchorTag>LeftEye</flipOnWoundAnchorTag>
            <flipOnRotation>South</flipOnRotation>
            <scale>0.85</scale>
          </li>
        </wounds>
</li>
</hediffWounds>
</FleshTypeDef>

I have no errors but textures still dont appear..
#2
Help / Re: Newbie making new eye implant mod
August 22, 2021, 09:02:25 AM
Oh, I think i found it \Data\Core\Defs\Misc\FleshTypeDefs. I gonna give it a try.
#3
Help / Re: Newbie making new eye implant mod
August 22, 2021, 08:35:41 AM
Quote from: RawCode on August 22, 2021, 06:06:04 AM
did you actually checked achotech or bionic eye defs?
Naturally. I looked in \Data\Core\Defs\HediffDefs\BodyParts. Is there something else? What about it?
#4
Help / Newbie making new eye implant mod
August 22, 2021, 12:59:26 AM
Im tryin to make a new eye implant mod. I found implant template xml code, but i cant make them visible (like archotech or bionic eye). Looks like textures of archotech n bionic eyes considered by game like permanent wounds. There is two tags that seems to be responsible for wounds visibility
<woundAnchorRange>0</woundAnchorRange>
<displayWound>true</displayWound>
But adding them just not working. No texture appears. What may be the problem? I need some help to make em visible pls!
I see no point in continuing the work, while this problem remains :'(
https://drive.google.com/file/d/1daCl9R7X7TTziw9KWYgkiE5T2Hg6K6t1/view?usp=sharing
#5
Help / Newbie making new eye implant mod
August 22, 2021, 12:56:09 AM
Im tryin to make a new eye implant mod. I found implant template xml code, but i cant make them visible (like archotech or bionic eye). Looks like textures of archotech n bionic eyes considered by game like permanent wounds. There is two tags that seems to be responsible for wounds visibility
<woundAnchorRange>0</woundAnchorRange>
<displayWound>true</displayWound>
But adding them just not working. No texture appears. What may be the problem? I need some help to make em visible please!
I see no point in continuing the work, while this problem remains :'(
https://drive.google.com/file/d/1daCl9R7X7TTziw9KWYgkiE5T2Hg6K6t1/view?usp=sharing
#6
Help / Ne
August 22, 2021, 12:53:20 AM
Im tryin to make a new eye implant mod. I found implant template xml code, but i cant make them visible (like archotech or bionic eye). Looks like textures of archotech n bionic eyes considered by game like permanent wounds. There is two tags that seems to be responsible for wounds visibility
<woundAnchorRange>0</woundAnchorRange>
<displayWound>true</displayWound>
But adding them just not working. No texture appears. What may be the problem? I need some help to make em visible pls!
I see no point in continuing the work, while this problem remains :'(
https://drive.google.com/file/d/1daCl9R7X7TTziw9KWYgkiE5T2Hg6K6t1/view?usp=sharing
#7
Unfinished / Re: Making new eye implant
August 21, 2021, 07:13:11 PM
Hi, no, its permanent graphic like archotech or bionic eye, unless u decide to install another eye implant. I already tested my mod and it looks ok. All that's left to do is implement graphic aspect and I dont know how to do it.
#8
Unfinished / Making new eye implant
August 21, 2021, 05:19:56 PM
Im tryin to make a new eye implant mod. I found implant template xml code, but i cant make them visible (like archotech or bionic eye). Looks like textures of archotech n bionic eyes considered by game like permanent wounds. There is two tags that seems to be responsible for wounds visibility
<woundAnchorRange>0</woundAnchorRange>
<displayWound>true</displayWound>
But adding them just not working. No texture appears. What may be the problem? I need some help to make em visible pls!
I see no point in continuing the work, while this problem remains :'(
https://drive.google.com/file/d/1daCl9R7X7TTziw9KWYgkiE5T2Hg6K6t1/view?usp=sharing
#9
Help / Re: Adding custom bionic eye graphics?
August 21, 2021, 05:11:49 PM
Im tryin to make a mod that adds new eye implant. I found implant template for eye, but i dont yet implement texture for it (like archotech or bionic eye). I want to make my own custom. Looks like textures of archotech n bionic eyes considered by game like permanent wounds. Maybe there is a way to attach(add) this new wound as a result of surgery? I need some hints pls!