So I added this strings:
<FleshTypeDef>
<corpseCategory>CorpsesAnimal</corpseCategory>
<damageEffecter>Damage_HitFlesh</damageEffecter>
<hediffWounds>
<li>
<hediff>DemonSEye</hediff>
<wounds>
<li>
<textureSouth>Things/Pawn/Wounds/DemonSEye_south</textureSouth>
<textureNorth>Things/Pawn/Wounds/DemonSEye_south</textureNorth>
<textureEast>Things/Pawn/Wounds/DemonSEye_east</textureEast>
<textureWest>Things/Pawn/Wounds/DemonSEye_east</textureWest>
<flipWest>true</flipWest>
<flipOnWoundAnchorTag>LeftEye</flipOnWoundAnchorTag>
<flipOnRotation>South</flipOnRotation>
<scale>0.85</scale>
</li>
</wounds>
</li>
</hediffWounds>
</FleshTypeDef>
I have no errors but textures still dont appear..
<FleshTypeDef>
<corpseCategory>CorpsesAnimal</corpseCategory>
<damageEffecter>Damage_HitFlesh</damageEffecter>
<hediffWounds>
<li>
<hediff>DemonSEye</hediff>
<wounds>
<li>
<textureSouth>Things/Pawn/Wounds/DemonSEye_south</textureSouth>
<textureNorth>Things/Pawn/Wounds/DemonSEye_south</textureNorth>
<textureEast>Things/Pawn/Wounds/DemonSEye_east</textureEast>
<textureWest>Things/Pawn/Wounds/DemonSEye_east</textureWest>
<flipWest>true</flipWest>
<flipOnWoundAnchorTag>LeftEye</flipOnWoundAnchorTag>
<flipOnRotation>South</flipOnRotation>
<scale>0.85</scale>
</li>
</wounds>
</li>
</hediffWounds>
</FleshTypeDef>
I have no errors but textures still dont appear..