Hello,
I am having a minor yet very annoying bug. Basically whenevre my pawns and tamed animals have nothing to do and their current task is set to "wandering", they just stand still until the have to eat or do something else.
I guess this has something to do with the giddy up mod or its addons, since this started happening when I installed them... I'm very new to modding this game and I don't know how to read the debug console.
Also note that I'm playing 1.2 version of the game.
Debug Log of the error:
Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) Verse.AI.WanderUtility.Verse.AI.WanderUtility.GetColonyWanderRoot_Patch1(intptr,Verse.Pawn)
at RimWorld.JobGiver_WanderColony.GetWanderRoot (Verse.Pawn pawn) [0x00000] in <322ee8c3d68f4a83898b1ec612520e62>:0
at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <322ee8c3d68f4a83898b1ec612520e62>:0
at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00066] in <322ee8c3d68f4a83898b1ec612520e62>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <322ee8c3d68f4a83898b1ec612520e62>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <322ee8c3d68f4a83898b1ec612520e62>:0
Verse.Log:Error(String, Boolean)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch2(Pawn_JobTracker, IntPtr, ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0(Pawn_JobTracker)
Verse.Pawn:Verse.Pawn.Tick_Patch0(Pawn)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
I am having a minor yet very annoying bug. Basically whenevre my pawns and tamed animals have nothing to do and their current task is set to "wandering", they just stand still until the have to eat or do something else.
I guess this has something to do with the giddy up mod or its addons, since this started happening when I installed them... I'm very new to modding this game and I don't know how to read the debug console.
Also note that I'm playing 1.2 version of the game.
Debug Log of the error:
Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) Verse.AI.WanderUtility.Verse.AI.WanderUtility.GetColonyWanderRoot_Patch1(intptr,Verse.Pawn)
at RimWorld.JobGiver_WanderColony.GetWanderRoot (Verse.Pawn pawn) [0x00000] in <322ee8c3d68f4a83898b1ec612520e62>:0
at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <322ee8c3d68f4a83898b1ec612520e62>:0
at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00066] in <322ee8c3d68f4a83898b1ec612520e62>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <322ee8c3d68f4a83898b1ec612520e62>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <322ee8c3d68f4a83898b1ec612520e62>:0
Verse.Log:Error(String, Boolean)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch2(Pawn_JobTracker, IntPtr, ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0(Pawn_JobTracker)
Verse.Pawn:Verse.Pawn.Tick_Patch0(Pawn)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()