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Messages - AwMeGawd

#1
Ideas / Re: Your Cheapest Ideas
November 11, 2013, 09:38:48 PM
Not sure on the coding cost of this but ....

Could the raiders just raid instead of trying to exterminate the entire colony.

I suggest a different strategy for raiders. Maybe they just attack out lying equipment and once destroyed they grab the scrap and run. This will force different defense stratagems and the consideration of risk of deployment of assets.   

You could always create marauders who could be the cold blooded killers.

 
#2
Ideas / Re: Got an idea for a Storyteller incident?
November 08, 2013, 05:44:56 PM
I have read a lot of this thread and wonder why a large percentage of ideas are 'bad' for the player. Maybe we could come up with ideas that help the player out?

Rescue a colonist - A colonist and a group of raiders spawn on the map for a while. They don't attack existing colonists. The players choice is to use resources to kill off the raiders and free the prisoner.

Missionaries/ Aid agency  - When colony resources are poor maybe a group of well wishes just drops off supplies.

Brain Expander - Colonist discovers tech that, once used, gives an existing colonist access to an ability they didn't have before.

Space S.W.A.T - During a raiders attack S.W.A.T arrives and helps out.

Alien Experiment - An alien arrives and gives a high tech item to colonists as a 'gift'... but it is an experiment and the alien then causes a calamity the colonists must survive using the device. Surviving colonists keep the high tech.
#3
Ideas / Re: Your Cheapest Ideas
November 07, 2013, 11:02:59 PM
How about?

Dummy Turrets - Don't fire, cheap but absorb enemy attacks

Solar Reflectors - Attached to a Solar Panel, increases power output of the panel.

Mineral Miner - A unit that mines. It just produces metal over time, requires power.

Steam engine - Produces Power, burns crops, part of the farming chore.

Power Switches - Allows for division of the power grid. Greater control for the player.

Land mines - self explanatory.

No Go Zones - areas that your people are not allowed into.

That's my two cents worth....