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Messages - LazyLazuli

#1
Thank you so much for releasing the 141 faction mod! It seems to me that it's in a good state. The only bug I found was a visual glitch where 141 clothes like helmets, balaclavas, and the crye armor vest of the faction would appear tiny in the gear tab of pawns and when placed on the ground/storage racks. I also found the reinforcement call to be a bit overpowered as a unit of like 50 pawns come into drop pods to wherever you choose. I'm at endgame with over 1 million colony wealth so I'm not sure if it's based on that but it's crazy overpowered and abusable.

One QOL request I would like to make is to make the items of red horse into it's own category. Right now almost all clothes and weapons are mixed in with the other items and it's a pain to assign the outfits unless you use the search bar and know the specific clothes you want to use (and there me who accidentally misclicked on accept all instead of the red X and has to start all over :\). There is a start to this but it's only accessories and body armor at the moment. It would also be nice to have another category for faction related clothing so if a user wanted to roleplay being part of a faction, they can just toggle it in the setting.

Anyways, I really enjoyed getting to test these two factions out and the fact that they carry a large amount of silver finally solves my problem of having too many items clog my storages and towns not being able to buy them. I also like the reasoning for the plain looking body armor and the use of webbing that made me rethink how I could barbie up my pawns. I can't wait for future updates!