Update coming for Alpha 11? Is the old version compatible? I hate starting over without Crash Landing, makes the game seem boring
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#2
Ideas / Positive relations from good conversation
September 30, 2014, 12:53:26 PM
Every so often we get visitors from other colonies. They mill about, inspect the defenses, and most importantly, they eat. They eat our fine meals, they eat our nutrient paste, and they eat it at the table with our colonists.
We're being hospitable. We're putting them up and feeding them under our own roof. Shouldn't this improve relations between the colonies? Say, +1 for every meal eaten or something like that. The whole relations system feels very stilted and pecuniary... relations aren't all about money.
We're being hospitable. We're putting them up and feeding them under our own roof. Shouldn't this improve relations between the colonies? Say, +1 for every meal eaten or something like that. The whole relations system feels very stilted and pecuniary... relations aren't all about money.
#3
Ideas / Rescue Friendly Townspeople/Tribespeople
August 21, 2014, 09:05:41 AM
So if a friendly townsman or tribesman gets incapped near my colony, my only options are to strip him, arrest him, or capture him. This will get me negative relations with his home colony.
But wait! I have empty med-beds and a doctor. I should be able to rescue the incapped townsman (who, I might add, fought valiantly in defense of the colony, even if he was only "passing by"). When they're fully healed, they go back home and you get a relations boost with the home faction.
But wait! I have empty med-beds and a doctor. I should be able to rescue the incapped townsman (who, I might add, fought valiantly in defense of the colony, even if he was only "passing by"). When they're fully healed, they go back home and you get a relations boost with the home faction.
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