I'm currently getting the following exception popping the debug log constantly:
Exception ticking Building_RTQuantumWarehouse1066241: System.ArgumentException: SplitOff with count <= 0
Parameter name: count
This seems to be related to stockpile balancing, as it first triggered on a recent expansion of my chunks stockpile, which added 12 new stockpiles onto a setup that had 1 Warehouse + 14 Stockpiles. Specifically, this ticked a good thousand times in the first minute or so, then calmed down. Now, it stays quiet until someone brings a new chunk to the pile (which happens all the time, thanks Quarries), at which point it inevitably fires again.
Exception ticking Building_RTQuantumWarehouse1066241: System.ArgumentException: SplitOff with count <= 0
Parameter name: count
This seems to be related to stockpile balancing, as it first triggered on a recent expansion of my chunks stockpile, which added 12 new stockpiles onto a setup that had 1 Warehouse + 14 Stockpiles. Specifically, this ticked a good thousand times in the first minute or so, then calmed down. Now, it stays quiet until someone brings a new chunk to the pile (which happens all the time, thanks Quarries), at which point it inevitably fires again.