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Messages - Romi

Pages: [1] 2 3 ... 16
1
Ideas / Re: Missing feedback messages (suggestion thread)
« on: May 31, 2019, 10:59:51 AM »
it would be nice to have a deconstruct option in the floors tab, it's annoying when you want to remove floors and deconstruct walls you have to click on another tab just to find the deconstruct button. so yeah, a little change goes a long way :)

2
Ideas / More End Goals
« on: May 31, 2019, 10:58:39 AM »
I wish there would be more end goals, like:
- You have to destroy every faction on the planet. (destroy all enemies goal or conquer everything goal)
- You need to gather enough colonists to form a community (community goal)
- You need to create a highly trained squad and defeat the mechanoid hive. Also possibly an insect one as well? (defeat the mechanoids goal)
More stuff like that, it would be fun to have more goals to work towards to.

3
Ideas / Re: Glitterworld Expansion
« on: May 31, 2019, 10:53:15 AM »
yeah but you would just start a new game + sort of thing.
I wish there would be more end goals....more end goals, uh I got an idea, I'm going to start a new topic about it.

4
Ideas / Improved UI
« on: May 31, 2019, 10:51:01 AM »
it would be nice to have a deconstruct option in the floors tab, it's annoying when you want to remove floors and deconstruct walls you have to click on another tab just to find the deconstruct button. so yeah, a little change goes a long way :)

5
General Discussion / Re: Cannot capture incapacitated refugee
« on: May 29, 2019, 06:21:24 AM »
lol yeah I could just rescue then arrest , but that's going to tank a bit the mood of my colonists.
Well I guess I'm not going to bother much with refugee quests then XD
and yeah i shouldn't say that I "approve" slavery out loud :)

Edit: yeah it's not pointless, scavenging for equipment and stuff is the best part :)
and trust me you have better chances to find the pawns that ambush you with better stats than the person you are actually trying to rescue xD
isn't RimWorld just lovely? xD

6
General Discussion / Re: Cannot capture incapacitated refugee
« on: May 29, 2019, 04:58:20 AM »
the annoying thing is that I tried to arrest him with a drafted pawn in the event map and it didn't work, the arrest option is unavailable.
So yeah, I don't think is a bug tho, I think it was not implemented yet.
Well I guess I won't be able to sell refugees in the market for now. (I never thought I would say that sentence out loud xD)
Well the incapacitated refugee quest is pretty pointless, you have to be very lucky to find somebody at least with ok stats/bio

7
General Discussion / Re: Communication between Caravan and Colony
« on: May 29, 2019, 03:39:52 AM »
yeah lol I just been wondering the same thing.
But tbh if we think too much about it we are going to break down the whole game, like who is controlling all of the colonists? a god perhaps? :)
so yeah, let's not think too much about it.

8
General Discussion / Re: Cannot capture incapacitated refugee
« on: May 28, 2019, 05:10:03 PM »
yes I had, i already tried that multiple times, didn't work, didn't think to make a screenshot of it tho.
I can capture people in prisoner camp rescue quest without a problem tho, doesn't work for incapacitated refugee quest I guess.
I also tried to see if there is any right click option in the world map, but the only option is "approach incapacitated refugee", so yeah I have no clue.

9
General Discussion / Re: Thanks randy random >:(
« on: May 28, 2019, 01:36:00 PM »
serious response now, I would try to hold on them and sell them, but make sure your colonists don't bond with some of them, you are pretty fuc#$! then.

10
General Discussion / Re: Thanks randy random >:(
« on: May 28, 2019, 01:34:42 PM »
just slaughter them dude, free meat :)
tell me what colonist doesn't enjoy a lavish meal with cat meat in it? xD

11
General Discussion / Cannot capture incapacitated refugee
« on: May 28, 2019, 01:30:28 PM »
Any idea how to capture this guy? I can only rescue him, and I won't because he is pretty useless.
Already tried to make a small prison and I still wasn't able to capture him, he doesn't show up either when reforming the caravan.
Left a few screenshots links bellow:

https://drive.google.com/open?id=1htt_f9KEGIrcZ6MkQyD4k8mdV05ruPWG

https://drive.google.com/open?id=14xB9yU2dvUXRn1qu7oi-BpLs48KazwCz

12
General Discussion / Re: Weird Skill Thingy
« on: September 09, 2018, 09:27:50 PM »
yeah I didn't know these skills go hand in hand, but it makes sense now, thanks everybody.

13
Bugs / Re: Weird Skill
« on: September 09, 2018, 09:26:42 PM »
owww, it makes sense now, thanks!  ;)

14
General Discussion / Weird Skill Thingy
« on: September 09, 2018, 02:23:37 PM »
I have a colonist who is a brawler and has  0 shooting skills and no passion for it, but in the work tab, he has a high burning passion for it. I'm confused, is it a bug?  ???
added some screenshots in the google drive link:
https://drive.google.com/open?id=1ME--GXup8yVp8Doe17O2RfXz1frj9il0

15
Bugs / Weird Skill
« on: September 09, 2018, 02:18:32 PM »
I have a colonist who is a brawler and has  0 shooting skills and no passion for it, but in the work tab, he has a high burning passion for it. I'm confused, is it a bug?  ???
added some screenshots in the google drive link:
https://drive.google.com/open?id=1ME--GXup8yVp8Doe17O2RfXz1frj9il0

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