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Messages - Evmeister

#1
So I've set the "Producer setting" to 100 and the Tiberium growth still seems slow. Is there any way I can accelerate it? Sorry I know this has probably been asked before.
#2
Been using the tesla and love it, however it does feel a little too strong. That's just my opinion on and more often then not it kills instead of downing. Also sets people on fire making it difficult to capture them lol. Wonder if there's a way to make a Taser gun.
#3
Outdated / Re: [A15] Tau Empire 40k
October 05, 2016, 09:12:01 PM
Tau have always been my favorite, so thank you much for this!
#4
Releases / Re: [A15] Quantum Cooling
October 04, 2016, 08:36:10 PM
I have already begun plans for military and defense applications, this is going to be fun! Plus will require some creativity.
#5
Outdated / Re: [A15] Alpha Animals
October 02, 2016, 02:31:34 PM
Yaaaaaay! I'm so happy you released it!!!!
#6
Oh man, The Tesla coil, one of my favorites!!! Think I'm gonna have to use this mod now!
#7
Cool! Take your time, no rush! Looking forward to the stun turret!
#8
Hey Killroy, I'm getting errors on all the turrets something related to exception drawing. Can't even close the error window. The turret base shows but the barrels dont show.
#9
Hello again, I getting some missing textures for some guns, in particular some of the optic and shard stuff. Also the Instant sentry turret is shooting missing textures. I took all the other mods off to to make sure there wasn't anything conflicting with it. I've included the image of the errors popping up.

https://www.dropbox.com/s/1mjpzsqg5ts1rig/RimWorld778Win%202015-05-09%2020-25-02-92.bmp?dl=0
#10
I'm curious as I've read the whole thread and couldn't find any confirmation. Are you able to get the Federation armors and equip your colonists with them?

Also the mech suits, is there way to get some on your side?

Thank You!
#11
Somewhat, thank you! I will have to try to find the thing I read but maybe that's it. Read something somwhere the the warden/diplo can go around talking to faction visitors. Maybe its a mod.

edit: it is indeed a mod Hospitality https://ludeon.com/forums/index.php?topic=11444.0

Was starting to think I was going crazy hah!
#12
General Discussion / Recruitment - Non Prisoner
May 08, 2015, 01:39:26 AM
Is there a way to recruit people without capturing them? I had a wanderer and couldn't find an option to recruit the person but I think I read somewhere that your people can chat with people from other towns and recruit them. I believe it was implemented in one of the recent game updates.

I did do a search and could only find references to prisoners. Been away a while and getting back into RimWorld again.

If there's a way please explain how, thank you in advance!!!
#13
Outdated / Re: [MOD] Shields!
June 03, 2014, 01:21:34 PM
Wonder if it's possible to pick this mod up and resurrect it. Unless Tynan has something in the works. I know he said he wanted to put it in the main release.
#14
Outdated / Re: [MOD] (Alpha 3F) Non-Lethal Turrets
June 03, 2014, 01:15:39 PM
They're great for increasing your population if you got a good silver tongued warden. However I've learned they don't really stand up to Cassandra Classic when she starts sending huge waves of raiders. Great for Randy Random though.
#15
Outdated / Re: [MOD] (Alpha 3F) Non-Lethal Turrets
June 03, 2014, 01:52:10 AM
Hey Justin I do so hope you can revisit this mod and maybe update it! It's one of my favorites! All in good time of course!