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Messages - NazTaiL

#1
Ideas / Re: Your Cheapest Ideas
November 20, 2013, 08:37:13 AM
Birthday!
With a cakes distributor.
#2
Ideas / Re: My thoughts and suggestion
November 18, 2013, 08:41:50 PM
Nope. I said what I felt when played it. Thoughts and suggestions.
#3
Ideas / My thoughts and suggestion
November 18, 2013, 04:20:47 PM
Hi!
I played a couple of games until I get it. Now I know how to stay alive and live longer on a larger colony.

First, about the 'challenge'. What they are: Fighting raiders, harvest resources, grow foods, manage metal to build all the things needed, short-circuit, eclipse, rain, lightning, etc... Thats good. But after a couple of hours, I felt like i've seen it all. Attacks of raiders are always identical. They drop, I build 2 or 3 more turrets, I put my men behind cover and wait until they comes closer, then I detonate a lots of bombs and I finish them with my guns/rifle, etc... Thats awesome...but after a dozen of raids...No more fun.

Suggestions: Maybe force the colony to get them outside the base. Like kill them before they leave. Capture at least 3 of them. Raiders storm inside building and put everythings on fire, steal food/metal. They drop a bomb from the sky before attacking. Cloaked raiders.


Other suggestions:
-Possibility to asign 'group' of electric device to shut them off when wanted. (Like standing lamp. Not always to  shut them all).

-Possibility to 'group attack' when multiple colonist are selected.

-Can asign more than one square when forcing a task. (cleaning, mining, building)

About modules. I personaly think that modules are not an option anymore. They are a MUST!!!
#4
General Discussion / Re: Dead Bodies Everywhere!
November 14, 2013, 01:25:17 PM
Will need incinerators... ...
#5
General Discussion / Re: Introduce Yourself!
November 14, 2013, 01:21:55 PM
-What introduced you to RimWorld?
==Wandering on kickstarter then stumble on it!

-What's your favorite other game?
==All!! The best...hum.. : Rogue spear, diablo, thief, minecraft, FTL, Legend of Grimrock, Portal, Resident evil (2 and 4), Zelda (1 and 3).

-Most embarrassing gaming-related story?
==Losing a 20h+ game savefile!!!

-What kind of breakfast cereal is the best?
==Mini-wheats lol

=====
I'm Jonathan, I love games since pong. I always wanted to create somes but never had the chance. I started coding in 2011 and release my first game:No Waste (a small space/strategy). When I discovered Minecraft it introduce me to the world of the indie games. Since that day, I do much prefer playing games made by those smaller studios. There are made with more passion. www.naztail.com
Rimworld for the win! ;D
#6
What about creating an area of activities for each colonist. Using the same method as for the home zone to deal with fire. It can be optionnal.
#7
General Discussion / Re: Raiders number vs turrets number
November 13, 2013, 02:27:57 PM
So Chill Calie wants me to not have any unused turrets! Fine! :D
#8
General Discussion / Raiders number vs turrets number
November 13, 2013, 11:43:32 AM
Hi guys! First topic here!
I'm realy happy and proud for being a backer of this game. It is a bomb!
Here is a quick question:
Is the number of turrets builded affect the number of raiders that spawn?
It looks like the more I build to get a good defense, the more raiders come at me.
Is it badluck?
I'm playing with chill calie classic.
I've got my ass kicked so much time, but man, that game is so good.