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Messages - IdeaBoy

#1
Ideas / Re: Your Cheapest Ideas
October 11, 2013, 09:16:57 PM
Instead of running away the raiders could feel hopeless and just give up they would put there hands up (too circles around there body in the air) and wait for you to capture them or kill them.
#2
Ideas / Re: Ideas-Drafting?
October 11, 2013, 11:30:16 AM
Then their should be an option for fog of war for the patrols to be effective and flood lights and cameras and all that surveillance stuff and there would be no warning of raiders or wild animals on the map.
#3
Ideas / Re: ideas-New activity of raiders?
October 10, 2013, 07:53:48 PM
really good idea!
#4
Ideas / Re: ideas-New activity of raiders?
October 09, 2013, 06:03:18 PM
Not a problem i'll fix it...
#5
Ideas / Re: ideas-New activity of raiders?
October 09, 2013, 03:50:01 PM
Yes and better flanking system?
#6
Ideas / ideas-New activity of raiders?
October 09, 2013, 03:41:24 PM
When i was watching videos when raiders were on the map they they circled up looking like they were planning something so i thought how would they know if they never saw your base so, to be more realistic one or two raiders should scout out your base and return to tell the others your layout so when they attack they will be more organized like, if you have a side that's not defended.                                                                             
 
If the raiders see that side they could send like 5 guys to distract you while the whole other force attack on the other side and if the scouting group is killed the raiders will go in blind which means they will just charge in. (sorry if idea is copied.  8)
#7
Ideas / Re: Ideas-Drafting?
October 08, 2013, 08:37:15 AM
When put them to patrol you can still control them to i thought i said that.....
#8
Ideas / Re: Ideas-Drafting?
October 07, 2013, 08:10:37 PM
Yea like they could wear a green uniform or something like that and yea, i think it would be cool spike to have like a emergency plan for your civs if pirates are attacking they can go to the weapon rack and grab all the weapons there to help fight if the militia has to retreat inside and they reached the place where you assign them.                                       

So they have weapons/bare hands to  try to fend them off or activate boobytraps that you set up and forgot to initiate them  and fight to the last man so they will still have a colony to live in.
#9
Ideas / Ideas-Drafting?
October 07, 2013, 07:36:23 PM
When i was watching videos, when someone drafted a person it said they can't stay too long or you're colonist will die so i thought if he and his other drafted people was done killing off threats they could patrol the home zone (if they had no other things to do) and you can assign their patrol spot by clicking and drag where you want them and if they see treats like wild animals,fires,raiders,and mental colonists they can seize the threat and if they get hungry (assuming when relationships come) they will eat but ask another person with a gun to guard but if they have a bad social no one will guard until he's done eating. 8) (has to be in the home zone)
#10
Ideas / Re: Idea- vehicles?
October 06, 2013, 10:23:59 PM
Yeah,like a speeder bike that has a stretcher attached to  the back of it to rescue raiders , and colonist's faster.
#11
Ideas / Re: Idea- Morgue Ship?
October 06, 2013, 09:44:15 PM
Still a cool concept of a system and when's your next video!?
#12
Ideas / Re: Idea- vehicles?
October 06, 2013, 09:43:03 PM
You could put a drill on a vehicle and use it for faster mining,and build  a bed and put it on the back of it and your colonist's could put the stuff in there and a driver could drive it back and forth so they won't have to go back in forth wasting time.
#13
Ideas / Re: Idea- Morgue Ship?
October 06, 2013, 09:39:48 PM
Last i checked, the graves were for you're colonists only and i guess you could create a wounding system and could create a morgue to give to your colonist without any limbs.
#14
Ideas / Morgue Ship
October 06, 2013, 07:26:58 PM
When i was watching a rimworld video the guy had a lot of bodies around and debri and you can't really delete it so, how about, like a morgue ship for bodies and a salvage ship for all the debri and they come in trader season and the morgue ship has a small fee for the pick up and the debri ship doesn't. 8)
#15
Ideas / Re: Idea- vehicles?
October 06, 2013, 06:02:59 PM
Yeah, but something besides "dropships" as vehicles would be cool.