Instead of just a Blight that wipes out all crops, Blight II would first wipe out all crops, and would prevent new crops to be planted or to grow until a research project (a cure for the blight) would be completed.
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#2
Ideas / Claymore/Shaped Charges
January 29, 2014, 10:04:17 AM
Came up with this in one of more desperate defense battles. And it should be relatively easy to implement.
Claymore / Shaped Charge = Modified blasting charge that has a conical or semi circle blast radius.
Could be used in difficult/precision mining or line up your sandbags with these and blast your advancing enemies to splinters.
Claymore / Shaped Charge = Modified blasting charge that has a conical or semi circle blast radius.
Could be used in difficult/precision mining or line up your sandbags with these and blast your advancing enemies to splinters.
#3
Bugs / Re: Prisoner food bug (I think)
January 29, 2014, 09:58:05 AM
I had an exactly same issue. A colonist with a no. 1 priority to doctoring went on a loop with a food tray in my cafeteria. I had one prisoner who was incapacitated and hungry, but no food was allowed to be brought in. The loop continued until I removed the doctoring priority from him.
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