I have not played in a while so excuse me if this has changed in the last versions of the game :
The combat system is the most lacking part for me.
Leave a melee pawn alone in a combat situation ? It will let itself die 2 cells from attackers it could have exterminated.
AI has 100 % knowledge of the situation, so it is impossible to create ambushes.
I have tried several times to take 2 or 3 skilled pawns and make them circle a mountain in order to attack the raiders from their rear. Nope, does not work, they move into new positions way before they could naturally see that I am doing a maneuver.
ranged combat feels a lot like placing your pawns as best as you can and then wait for them to roll dices.
It create some stories from the random injuries they get but it feels very static.
The combat system is the most lacking part for me.
Leave a melee pawn alone in a combat situation ? It will let itself die 2 cells from attackers it could have exterminated.
AI has 100 % knowledge of the situation, so it is impossible to create ambushes.
I have tried several times to take 2 or 3 skilled pawns and make them circle a mountain in order to attack the raiders from their rear. Nope, does not work, they move into new positions way before they could naturally see that I am doing a maneuver.
ranged combat feels a lot like placing your pawns as best as you can and then wait for them to roll dices.
It create some stories from the random injuries they get but it feels very static.