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Messages - Tbone9921

#1
Ideas / Re: Late game ideas
July 14, 2016, 01:46:08 AM
Finally, somebody else that plays factorio
#2
Bugs / Re: Colonists aren't repairing
April 15, 2016, 06:33:36 AM
Ah! Thanks, mate. It's been a while since I last played.
#3
Bugs / Colonists aren't repairing
April 14, 2016, 10:41:15 PM
I have several colonists that are set to repair. Some solar panels got damaged in a fight and I need to cook my food again xD When I try to manually select the panels, nothing comes up. They also don't fix them on their own. Is there anything I can do?
#4
General Discussion / Re: Animal Zones
August 22, 2015, 02:08:17 PM
Oh wow. I seems so obvious now xD Thank you, thank you.
#5
General Discussion / Animal Zones
August 22, 2015, 01:33:54 PM
I'm sure some of us are tired of our livestock eating our regular people food. My one muffalo managed to burn through my 500+ strawberry stockpile in a few days! So my question is, how do you assign an animal to a zone?
#6
Support / Re: Rimworld wont launch
August 08, 2015, 10:41:49 PM
Alright, I found the AppData folder by unhiding all the hidden stuff. Thanks for your help :D I wont be crowding the general discussion section any longer :P
#7
Support / Re: Rimworld wont launch
August 08, 2015, 08:25:03 PM
Gah, sorry mate. I only posted it in the first place I visit often. I'll be sure to try that, thanks :P
#8
Support / Rimworld wont launch
August 08, 2015, 07:59:03 PM
Whenever I start up the game, the screen just cuts to black and remains there without change. The version is Alpha 11d. And before anyone asks, no mods were installed and I tried re-downloading it multiple times. Is anyone else encountering this problem?
#9
Go to the stockpile and deselect the "allow rotten" option. Then just add a bill to your crematorium for burning animal corpses.
#10
General Discussion / Re: Alpha 10
April 07, 2015, 07:44:23 PM
I've noticed that when he does a lot of bugfixes for many days in a row, a new update is near.
#11
Ideas / Re: Unharvestable Geothermal Vents
December 13, 2014, 11:25:27 AM
Ah, nevermind. They don't work at all with "Fast Ecology." But otherwise they do :)
#12
Ideas / Re: Spaceship Destinations
December 13, 2014, 11:18:30 AM
Yes. o_o
#13
Ideas / Re: Your Cheapest Ideas
December 13, 2014, 11:10:38 AM
Insulation.
#14
Ideas / Re: Unharvestable Geothermal Vents
December 13, 2014, 11:07:11 AM
That would be great if we could fill in those marshes with dirt or something. I tried fertilizer pumps, and nothing. Those marshes can kinda ruin a map for me.
#15
Unfinished / Re: [WIP] General Halo Mod
December 13, 2014, 10:45:43 AM
Well that's true, but wouldn't you love to see your colonists sprinting around in Mjolnir MK VI?