*Blast doors - High hp, can only be opened and closed from a terminal. Used for Bio hazards or Raider attack.
*Neurotoxin - Poisonous gas that will slowly kill all entities near it. Can only be used indoors. Used against raiders or for conspiracies.
*Slave chains - So they know their place. Decreases movement speed and unable to use weapons. Increases time they can be awake to work. More fear = Increased movement speed (still encumbered compared to unchained) + Increased wake time.
*Space Fungus - If a body is not buried, has a low chance to reanimate and attack closes npc.
*Pictures - Picture frames of colonists to hang on wall, passed or alive. Linked with relationships?
*Neurotoxin - Poisonous gas that will slowly kill all entities near it. Can only be used indoors. Used against raiders or for conspiracies.
*Slave chains - So they know their place. Decreases movement speed and unable to use weapons. Increases time they can be awake to work. More fear = Increased movement speed (still encumbered compared to unchained) + Increased wake time.
*Space Fungus - If a body is not buried, has a low chance to reanimate and attack closes npc.
*Pictures - Picture frames of colonists to hang on wall, passed or alive. Linked with relationships?