Ludeon Forums

Ludeon Forums

  • March 30, 2020, 10:12:55 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Ex0du5_2169

Pages: [1]
Outdated / Re: [MOD](Alpha10) Expanded Mining 1.04 (Updated 20/04/15)
« on: April 27, 2015, 07:34:28 PM »
Glad to hear it, I'll update that in my mods folder now :) Thanks again to both of you!

Outdated / Re: [MOD](Alpha10) Expanded Mining 1.04 (Updated 20/04/15)
« on: April 27, 2015, 10:25:20 AM »
Nice work, enjoying this mod. Any plans to include the veinminer compatability dll again?

Thanks EdB! Been waiting for this, yours is truly an essential mod! Thanks again!

Looks like this new version might fix the problem I had, tested what you suggested and it may be related to the order some of my other mods are loading as they don't individually cause the issue.

Thanks :D

Definitely love crash landing, my latest colony was spawned from that scenario :)

Bug Report:

One of the mods in the pack (sorry, not finished figuring out which one yet) seems to prevent colonists from planting seeds (growing) and instead they go into 'standing' mode. This occurs with both hydroponics and fields. I'll try to update with more info as I get it.

Anybody else having this issue and/or have a workaround? Or is this a feature that I have not yet figured out how to use effectively?

Great pack, looks very similar to the list of mods I play with, with the exception of a couple of faction mods (just for a laugh). Glad to see that 'Prepare Carefully' made it in, I have to say that's one of my favourite mods, especially for testing other mods without so much hassle.

Keep up the great work, I may have some suggestions in time.

Outdated / Re: [MOD] ALPHA 8] Commando Dog Storyteller
« on: January 02, 2015, 02:05:58 PM »
This might just be the aternative challenge I need, I mean, if I'm ever feeling rather sadistic :P Thanks!

Outdated / Re: [MOD] (Alpha 7) TechTreeMinami v3.3 RIMWORLD COMPLETE
« on: December 30, 2014, 04:18:20 PM »
Is anyone else playing with hodgepodge mod packs in a halfhearted attempt to recreate the experiance?

Don't I know it, bodged a bunch together and modified them a little but I still feel overpowered compared to TTM.

In other news, if you must play with explosives this New Year then make sure you only aim them at raiders and and silly tribals to avoid friendly fire incidents! ;)

Outdated / Re: [MOD] (Alpha 7) TechTreeMinami v3.3 RIMWORLD COMPLETE
« on: December 29, 2014, 08:13:06 AM »
Looking forward to TTM for A8. Sorry to hear that it's hard for you to concentrate while back with the family, I know the feeling, I just got back to my place.

Keep up the great work and don't worry about taking your time, the wait will be more than worth it!

Pages: [1]